"Respecting the fact that there's a fair share of it taking place already, advocacy is something the gaming industry could sure use more of. When such efforts are directed with an educative purpose in mind, the end result is often one that reflects goals of establishment, clarification, exposure, and/or equalization. Sometimes all four. But that's still just one side of it. With respect to the vast knowledge base seen on an internal level, we who are active observers are very privileged to be living during a time where not everything relating to the game development process is kept under lock and key. And how wonderful it is when those deeply-rooted in the field display a spirit of generosity and hospitality in this regard." -- Wiiloveit.com
While managing the games department at Lagoon Amusement Park in the 60s, a young college student named Nolan Bushnell had an idea. Instead of managing and maintaining other vendor’s games, why not start a company and produce his own?
During the Game Developers Session (GDS) conference in Prague, we had the privilege of speaking with Rhianna Pratchett, an award-winning writer and narrative designer. Pratchett, who has penned some of the most memorable female protagonists like Nariko from Heavenly Sword, Faith from Mirror’s Edge, and Lara Croft from the 2013 Tomb Raider reboot, delves into the challenges and freedoms of writing for different media, AAA and indie games.
Complex? She literally made Lara Croft whine and have father issues for an entire trilogy
Groundbreaking...
Female Commander Shepard is a way better female character then Lara Croft has been.
Meanwhile it seems that female characters across entertainment media are being dumb down. What they've done to the female characters in the Avatar adaptation is insulting.
Over 30-year industry veteran and Double Fine CEO Tim Schafer talks to IGN about Xbox and Game Pass, making weirder games, his inspirations, the Psychonauts 2 documentary, improving work culture, his future plans, and the deep importance of making games with and for other human beings.
Great interview and really down to earth guy. I’m interested in watching the documentary they made on the making of Psychonauts 2 .