DSOGaming writes: "Unity Technologies, provider of the Unity multi-platform engine and development tools, is excited to announce Unity 4, the next generation of the Unity development platform. The launch of Unity 4 demonstrates the platform’s AAA push that levels the playing field between the largest and the smallest studios, enabling anyone from the most indie game designer to the biggest multinational AAA studios to develop amazing groundbreaking games, and effortlessly deploy to multiple platforms. Customers who pre-order Unity 4 will be offered early access to the Unity 4 beta."
DSOGaming writes: "It appears that someone has decided to showcase what a VR version of Death Stranding could look like in Unity Engine."
DSOGaming writes: "As you may already know, a lot – if not all – of games that were powered by Unity Engine 4 were plagued by performance issues, even on the PC. That something that really troubled us and according to Unity Technologies’ Field Engineer, Mathieu Muller, this was mainly because Unity Engine 4 was a single-threaded engine."
As a Unity developer working on a title right now, I truly believe that the best course of action for performance issues is to upgrade to Unity 5. Unity 4 was great for the time, but 5 really strives to put it up to par with the modern specs. In Tactics Quest Arena, the game I am working on, we have gotten it to run beautifully on mobile with no problem on almost all devices.
VRFocus reports on the news that Valve has partnered with Unity to bring native SteamVR support to the Unity Engine at the Vision VR/AR Summit. Gabe Newell comments.
The Linux support is huge. Between this, Kickstarter, and the Steam client port, the number of games available on Linux is going to explode over the next few years.
I'm still sticking with CryEngine 3 for my game.
Really hope that Wasteland 2 will be powered by this new version of the Unity Engine
Nice
awsome