50°

Indie Game: The Movie: An Honest and Important Look at Independent Game Development

A man sits hunched over his keyboard. It's some ungodly hour of the morning, and he sits, staring at his computer screen. He subsists on a steady diet of soda and coffee, and appears not to have seen the sun in weeks. He has no social life, though this is largely of his own design. He doesn't have time for people, because he has a game to finish. The strings of code that dominate his computer monitor might as well be gibberish to most, but to the figure slumped in his office chair, it's the foundation of a video game, one that he is furiously trying to finish in order to complete it by an important marketing deadline.

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giantbomb.com
50°

The Binding of Isaac x Fortnite collab teased by Edmund McMillen

Will Isaac make an appearance in Fortnite? We're taking it with a pinch of salt for now, but collaboration has been teased on Twitter.com by Edmund McMillen.

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rogueliker.com
40°

Braid Creator is Developing a Purely Roomscale VR Game

Braid creator Jonathan Blow is developing a roomscale VR game with no "concessions for seated or stationary play."

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xrsource.net
60°

Edmund McMillen Details New Board Game Tapeworm, Now Live on Kickstarter

VGChartz's Evan Norris: "For a long time, video games and board games have had a fruitful, symbiotic relationship. The tabletop Warhammer became a long-running video game series, while electronic titles like Bloodborne and The Binding of Isaac have transformed into board games. Edmund McMillen, the man behind The Binding of Isaac and its multiplayer card game equivalent Four Souls, has now skipped over the video game component altogether and gone straight for the board game with Tapeworm, a spatial 2-4+ card game that debuted on Kickstarter today.

Ahead of launch, Mr. McMillen was kind enough to share his thoughts on the game's art style and mechanics, and his experience with crowdfunding."

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vgchartz.com