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The Witcher 2: Assassins of Kings Enhanced Edition Review | gamrReview

The Witcher 2: Assassins of Kings, follow-up to The Witcher, a well-received PC game from 2007, has been long-heralded as one of the stand-out RPGs of this generation since it emerged to critical acclaim on the PC in mid-2011. Nearly a year later and lucky Xbox 360 gamers finally have the chance to discover what all the fuss is about. Luckily, they will find an RPG experience quite unlike anything the console has to offer. Artistic ambition is met with technical scope; a grandiose plot with sharp narrative and exquisite details are driven without the need for overstatement. It is, in effect, the perfect epic. We originally reviewed the PC version here, where Arthur Kubrick has detailed many of the game's characteristics, much of which still applies to the Xbox 360 version. The intention of this review is to relate the experience of the Xbox 360 version, in tandem with the previous review's more technical critique of the over-arching game, from the viewpoint of someone who has never...

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