Critical Gamer's Luke K writes: As Mass Effect fans hold their collective breath waiting for BioWare’s extended Mass Effect 3 endings (many doubtless sharpening their knives as they watch the horizon), the issue of who has a right to what in videogames remains an issue for many. It’s an important topic that reaches far beyond one game or series, and one that will become more important and contentious still as time goes on. In the case of Mass Effect 3, a tidal wave of fans – rightly or wrongly – took to the internet to demand that the developers change the game’s endings because they, the fans, didn’t like what came on the disc. While this high-profile protest could prove to be the first of many, the winds of change are bringing a new issue thundering to the forefront of the industry; when you pay for a game, does that mean you actually own a copy of it?
An independent UK developer says it’s been forced to announce and postpone its game on the same day, and lay off more than half of its staff, due to the sharp downturn in investment in the games industry.
Hanzala from eXputer: "With Ubisoft's practices becoming increasingly anti-consumer lately, the destruction of The Sands of Time Remake looks almost inevitable."
Hey Ubi, here's a gun, don't shoot yourself in the foot.
*Ubi takes gun, aims at foot, empties clip*
Top executives including games boss Sean Shoptaw have also been promoted…