VGR: Yes, dendrochronology. Remember in middle school when you learned about tree rings and how they allow you to figure out how old a tree is? That’s dendrochronology. Blizzard games, due to the gap between releases, are gaming’s equivalent of tree rings. With the releases of Starcraft and Diablo 2 firmly in gaming’s past and Starcraft 2 and Diablo 3 in gaming’s present, the recent history of the evolution of game mechanics is on full display. Starcraft 2 aged gracefully and offered updated gameplay that stayed true to its roots while growing and evolving into a game made in 2011. Does Diablo 3 achieve the same goal, or are its rings too numerous?