Greg writes: "It starts right after the ambush cutscene. In the smoking and totaled truck, Ellie tells Joel she's OK, and the passenger door flies open. A crazed attacker is on the young girl -- groping, grabbing and pulling. Ellie's clawing and screaming, Joel reaches for her, and another attacker throws open the driver's door and yanks Joel out. They tussle through a pane of glass, and the attacker holds Joel's head above a triangular piece of shattered weaponry."
It kind of sounds like DayZ mod, which is one of the best zombie mods ever created...can't wait ND bring it on.
Either way, I cannot wait for this game!
Could it be? A game this gen with no regenerative health? This game is sounding sweeter by the article.
There are times where the issue of "health" mechanics can work depending what they can do with it. Regeneration imposes a mandatory mechanic where the design would fall into a do/die scenario. Regen-health tends to have waves and waves of enemies surround you while the tactic is to heal up whenever possible (usually in a confined space).
On the other hand, health packs could push for a better sandbox approach to dealing with enemies since the tactic is to NOT get hit whenever possible. This paves way to more sophisticated AI (which according to previews, are documented in this game) because one doesn't simply stay "put" and wait till he/she has full capabilities to finish off whatever adversaries they bring.
And on Fallout 3, health was extremely abundant. Early on when stimpacks are hard to come by, drinking the water in sinks and toilets can bring your health back to max quickly. The small amount of radiation that builds up can be cleared up by RadAway, which is pretty cheap to buy. It's basically free health. Later on, you're basically rolling in stimpacks.
You look for health packs to survive. The same reason you go to a hospital when injured, apply ointment on burns and pills for whatever ails you.
Are you serious?
Regenerative health works best with only certain types of games and mechanics, as mentioned by DigitalAnalog above.
You can't just go throwing a regen health system to every game ...smh
and it worked well for both of them... But ND already confirmed that The Last of Us would have a progressive health system where you'll have to find things to help heal you. They said that wounds if left untreat could get infected and cause more damage later. and that saving medicines will help augment your health down the line in the games progress! And this was all confirmed in the Game Informer preview they scored months ago! :-) i'm really excited for E3
This game and the new god of war are the exact reasons im gonna pic up a ps3.