VG247:Last month, Dragon Age executive producer Mark Darrah announced BioWare wanted fan feedback before approaching the franchise again. Today, an update on the game’s official website states the time for feedback is now, and a series of questions and discussions around Dragon Age has started on the forums.
I did not even purchase Dragon Age 2. I played the demo and the surroundings where so boring and the button mashing of the ''x'' button on my ps3 controller just got boring and slightly irritating...I didnt even complete the demo which annoyed me because the whole download and Install on ps3 can be rather long...take care much love and respect.
NYC_Gamer, Don't take It to heart my friend to EA/BIO WARE It Is simply business...and not a personal thing they do not go out their with the intention of fucking you over they have the intention to make money...even if it means handing you something that is not great...as gamers we all have responsibilities to and that is to be responsible in who we are and what we are backing with our money
Also any Dev that worked on Mass Effect, keep them away from Dragon Age III! Don't want that Mass Dragon Age Effect 3 feeling!
Not all the devs were bad! Just those who had a major role in the script for the game. If the ending was good then we'd still love Bioware. I don't think all the devs should be punished because 2 (or more) people screwing up the ending.
If they had more locations like the first game with the character design of DA2 for DA3 I would be happy. I liked the Elves slight redesign in DA2.
I hoped for an E3 announcement but this is not looking likely now.
Overall, I was pleased with the direction DA2 took. Dragon Age Origins was too much of a cookie-cutter, and the fact that Bioware insisted on comparing it to older IE games did NOT work in its favor.
Also why not do what sequels are meant to do? Improve on the original.
also why does the "main character" disappear after the end of each game?
- as with the DLC with Morrigan and the Mirror (if your character follows her through)
and
- Hawke just vanishing from Kirkwall at the end of DAII
"Hey guys remember that forum of sugesstions for the ME3 ultra CE...yeah we can't be arsed to do that anymore...........cya"
The most glaring issue for me was the fact that every 'choice' offered in the game were such obvious binary setups.
Are you going to take your sister to her death? She's the only healer you have.
I still play Origins from time to time and still love it.
I can't say the same of DA2, however, which I bought WITHOUT hesitation after having played Origins.
This time, I will not be as hasty to throw $60 dollars your way and will instead see if you decide to put effort into your games instead of dumbing down gameplay and recycling dungeons. This is what happens when you treat your fanbase the wrong way.
Go play wither 2 bioware. make it hardcore.
The worst thing was, it wasn't a huge game like Skyrim so it had no excuse for its environmental repetition and awful budget visuals.
or...
100% copy the Witcher but change the protagonist name to Reralt of Givia.
Give us a real open world instead of the same 5 environments.
Un-break the inventory system.
Let me outfit my crew with different armor
Bring back the old dialogue options and not Mass Effects ridiculous happy/sad/goofy tree.
Un-break the skill trees
Bring back Spirit heals for ALL mages
Bring Back Archery for all melee classes
Let us play as different races
Kill off the shit characters
No one cares about Not Shepard, a.k.a. Hawke.
Try and remember it's an RPG
wtf happened to the Grey Wardens
The fate of the world > politics in one city
Better not have Chobot shoe horned in DA3
Basically, just make DA Origins 2.
2 - Try some better dungeon design.
3 - Do not botch the ending
I really don't think Dragon Age 2 did anything better, either. The game was just a rushed piece of garbage, aimed at those that don't even actually care about games. No real effort was put into it. No passion. The game was a huge step in the wrong direction for Bioware, something not expected of such a great company that made amazing RPGs in the past. Honestly, I have never felt so disappointed in a developer before.
How Bioware handles Dragon Age 3 will show just what is most important to them. Will it be their fans, or will it be money?
2. Make dragons even better than Skyrims's ones and not just like an npc we get to beat up.
3. Bring back Origin stories or atleast have 2 distinct parallels, opposites etc
4. Dont go back to DAO combat, real time is my preference. DA2 combat was way better than DAO
5. Dialogue system reboot, not DAO or ME, maybe some new shit
6. Do the scaling correctly, a dungeon with a huge boss yet it always felt like the room was tiny.Such a disconnection I felt Space out the cam and get real scales. Play some GTA IV maybe (not the best example but better than most action games out there in terms of scaling)
7. Make realistic feel locations, village should feel like a village and not just elements of a village to make a village but context of location, spacing, history, recent events, etc
8. Let the armor and fashion feel like its from an era in that time and the next bunch of armor also feel like an upgraded one from that era itself and NOT suddenly from dragon fantasy to oblivion armor to semi gothic look etc. Make sense with it basically. Lot of games just go from cool to cooler with no sense.
9. Definitely don't re-use dungeons. If that cuts the game by 50% length and we have an emotionally charged 15 hr campaign I'll be happy with it as long as it is badass. I dont want 30 hrs of running around in an obvious box of textures. I have work to do.
10. Please dont make Hawke or any more of your characters look left to right every 5 seconds in the conversation and try and avoid surprised looks.
11. Have proper custcenes and dialogue interaction. Ppl dont just stand in one spot as if time just stopped, have them naturally behave, walk etc as they converse.
12. Bring back finisher moves
13. Less backtracking.
14. Faster movement speed. Dont let the game feel longer and make us run for 5 minutes to get to an npc and then another 5 minutes to another NPC etc. Also have a sprint option.
15. Vehicles?
16. Please make fights interesting. The stronger the enemy in character and personality the more challenging the conflict should feel in every way and not just statistics. The last fight in DA2 was terrible.
17. Also whats with so many enemies suddenly popping up from the ground? Is there a tunnel system we should know about?
18. Load times in DA2 were improved when compared to DAO so yea hope it gets even better that that now. Having to load from a door to outside to another door to outside and then teleport and then again another door feels like a game in itself. Maybe rename it Dragons and Doors 3. Yup so low/no load times. Witcher 2? Basically fix or get a new engine
19. Im not too bothered if its open world or linear but make it an emotional journey. Never got scared when It was meant to be scary and the funny bits werent that funny in DA2. So yea good writing defo.
Theres a whole lot more I wanna write but dam someone else pls help add more to it.
Yes, DA2 had major flaws like the fact the dungeons were ALWAYS the same or similar...it got really boring after awhile. I want to go someplace where I can explore more like in Ferelden; going to different places, and cities in that area made it feel like it was more of an adventure than just a stroll around one city and its outskirts like DA2.
I would love to see the ability to change companions armor, or at least have them look semi-different when you get a new outfit, change up the color or something! I would like to have actual talk topics with the companions...I didn't like that I was only allowed to actually talk to them in their designated areas...I enjoyed Origins with the ability to turn around and just talk to the companions whenever; well until you ran out of things to say/talk about.
I would love to be able to play as my Warden character again, even though I know BioWare said it was going to be a new character for each game, but I would seriously love to know why both the Warden, and the Champion disappeared...I want to know if it's related and if it is if you can play it as such. That would be awesome to find out! Anyway...I think I pointed out quite a lot in this post...Thanks a lot BioWare!!! I love the DA series!! Please keep producing/making awesome games! Don't get lazy on us fans ^^ I only joke I know you guys will do your best to produce an awesome game!
-as arround 95% of players are straight males, more female romantic options
-one thing in which DAO was better than DA2 is that flirting with someone didn`t blocked dialogs with other characters
-maybe a romantic confrontation scene like in ME1
-dont having "persuade" options thus they are obviously the one that will benefict you the most, which ends up taking away the choice from you and the "act as myself in the game" feeling
-the chance of jumping or moving more freely making fights more dynamic and tactic, that highly improves any game
-watch out for bugs... im looking at you DA2