Publishers patent certain aspects and technology in their games all the time but the average gamer generally doesn't think about that particular aspect of the business much, if at all. However, there exist some pretty interesting and almost unbelievable patents when researched, and as such, GP Editor Jared highlights four insanely specific video game patents in this article.
Its probably like with what they said in the article. Sony has found a way "round" it IF Microsoft has patented cross game chat.
The more people who have access to this feature the better. Communication makes multiplayer games so much more enjoyable :)
EDIT: you'll also note that the article doesn't even reference the patents. How do we even know if the patent is being correctly paraphrased?
EDIT 2: just read the patent for the Crazy Taxi arrow. It's a patent for a method of determining vectors and updating the display accordingly, along with possible applications. *yawn*. There are a ton of games that determine vectors....stupid to assume that Sega holds the patent on Math.
unfortunately we will never know as these people would obviously rather not speak to anyone and will likely never reply to us.
And that one with SEGA's big arrow is ridiculous. You can't patent the ability to point to things with an arrow. Or at least I didn't think you could.
Thanks microsoft you jerks
how can they patent something ive done for years on my pc? its ridiculous
In most games the music is part of the experience and was specifically crafted for each part of the game, putting some other soundtrack just spoils the atmosphere.
And in most multiplayer games I want to hear what's going on around me, I don't want guitars screaming in my ear.
Isn't very up to date though.
Both need to be obliterated out of existence.
o well why does ps3 hasnt any unique stuff to patent?
Strange stuff these patents...