100°

Diablo needs to be reinvented for consoles

According to Senior World Designer Leonard Boyarsky and Lead Technical Artist Julian Love the Tuesday released Blizzard game Diablo III needs to be reinvented will it ever come to consoles. "It will be a great undertaking", Love said in an interview on camera with Zoomin.TV Games. Even though rumours around a console port of Diablo III are hot, the two designers said it's too early to announce anything.

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Larry L4360d ago (Edited 4360d ago )

I'm so sick of this whole subject. Anyone saying Diablo can't, won't, or needs any reinventing to work on consoles is a complete idiot. No offense, but that's just how it is. And as a huge fan of this genre, and someone that always has been, I think the "Diablo" type games work better and are more fun to play on consoles.

People have short and very biased memories. This type of game.....the dungeon crawling RPG was working well on consoles before it was working well on PCs. Albeit in a very simple version. I'm not the only person who remembers Gauntlet I hope.

It doesn't stop there though. People chose to forget that when Diablo 1 was put on PS1, the PS1 version was "better" than the PC version. Now that's opinion and arguable. But some people DO have that opinion, and it was argued about.

And since then, this genre has THRIVED on consoles with some REALLY great games. Baulder's DA 1 and 2 and Champions of Norrath were among the best but there were many others, they even started using that formula for super-hero games it was so popular and well recieved of a formula on consoles.

This gen started really slow for the "Diablo" genre on consoles. Finally Sacred 2 came out for consoles in 2009 and ONCE AGAIN.....just like Diablo 1 on PS1, it was proven that this genre actually works BETTER on consoles. It was a direct port of the PC version basically and the whole Sacred community, even the PC side because they aren't angry PC elitist like alot of the Diablo community, all agreed the game is better on consoles (aside from not getting the DLC).

Later that year Dragon Age was also FANTASTIC on consoles, and would have been even better on consoles than it already was if it also had the isometric view of the PC version. Only because BioWare have lapses of idiocy was it out.

Diablo 3 would work perfectly.....if not better on consoles depending on the gamer's preference. I MUCH prefer playing these types of games on a controller. I like moving my toon with the left stick, camera on right stick and skills/items on face buttons and d-pad with shoulder button modifiers.

Just using L2 and R2 as modifiers, that's 24 instantly accessible skills/talents/items between face buttons and d-pad. What toon consistantly uses more than 24 skills? "An under-powered at higher levels toon" would be the only answer tp that.
BUT even if 24 isn't enough there are 2 other shoulder buttons for modifiers too. That's 40 possible skills slots at your fingertips, on a controller and you STILL have the analog buttons and start and select open.

Now.....can ANYONE PLEASE give me one or more intelligent example of why Diablo 3.....or even the most deep of MMORPGs which people also always say can't work on consoles, won't work on consoles even though these games have been working perfectly well on consoles for just as long, if not longer than on PC?

I'm waiting.....because as of right now every time I see anyone say "Diablo 3 wouldn't work on console without HUGE changes that would gimp the game.", all I can think is how much of a completely braindead moron must be on the other end of those words.
I can name many examples of these games working as good and BETTER on consoles, but I've never read a single good example of why these games can't, won't or don't work good on consoles. I just see people say it, but not give any reasoning behind their "thought" (if you can call it that).

Lord_Sloth4360d ago

Example...Champions of Norath!

FinalomegaS4360d ago

Realistically they should bring it to next gen systems as the old system might end up getting server shutdown as we know Diablo can on for many years. SO if they bring it to the new systems at least they could be supported for just as long as the system is alive.

b_one4360d ago

From what i saw in past few days, i dont want Diablo. Other substitiutes are doing fine.

Drekken4360d ago

What did you see? A bunch of whiny 12 year olds that weren't even born when D2 was released crying because an online game didn't work perfectly the day it released? What else? Those same entitled brats going to every site and giving the game 0/5 stars because they couldn't log on for a couple of hours?

The game is great, especially playing with my friends... but the people who did this the first day needs to stay out of my games.

b_one4360d ago

d2? no, but d1 - finished even with bard class, dungeon hunter alliance does the job for me, and its cheaper, can play with friends too.

MysticStrummer4359d ago

I watched a few D3 videos and was shocked at how outdated the gameplay looked. I'd still buy it for my console if they made it available though, and yes of course the game would work just fine on consoles.

260°

Microsoft has ‘let Blizzard be Blizzard’ following its acquisition, studio says

Microsoft has 'let Blizzard be Blizzard' following the acquisition of the veteran developer according to World of Warcraft's executive producer.

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Kaii6d ago

Diablo 4 storefront being a cash grabbing shitshow does unironically attest to that, kudos.

kythlyn5d ago

Microsoft needs to be guiding Blizzard to be what it USED to be, not allowing it to continue to be the greedy bastardization of itself that it has become.

XiNatsuDragnel6d ago (Edited 6d ago )

Okay i will be interested if they become old Blizzard but might as well be dead.

Rynxie6d ago

They will never be old blizzard. Most of all the OG's left from developers to those on the top (even some decision making folks left).

Vits6d ago

Shame most of the people that made Blizzard what they were, have already left a while ago.

ApocalypseShadow6d ago

I was about to say this. How can they be blizzard when they're no longer blizzard from yesteryear?

blacktiger6d ago

Rare was the thing I lost heart

victorMaje6d ago

Exactly. Blizzard hasn’t been Blizzard for a long time.
Oh how the mighty have fallen.

Knightofelemia6d ago

Blizzard is not the same Blizzard like it use to be.

PassNextquestion6d ago

Were you expecting Microsoft to hire everyone that had left Blizzard long before they purchased the company...

Microsoft has let the Blizzard company they purchased continue to be the Blizzard company they purchased.

thesoftware7305d ago

Wow, PassNextquestion,

You fully understand what that saying means, unlike some people on here who just have to say negative garbage talk.

When someone says, "Just let *blank* be *blank*, "they are just letting them operate how they operate.

It's pretty much how Sony "let Bungie be Bungie."

This comment section is full of outright haters, but you have to "let N4G be N4G"

GamerRN5d ago

This site leans so heavily in one direction...

BISHOP-BRASIL5d ago

I don't think people commenting are necessarily blaming MS for anything here, this is just collective longing for what Blizzard/Vivendi was before Activision's meddling.

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390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

LG_Fox_Brazil9d ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19929d ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop8d ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead9d ago (Edited 9d ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle9d ago (Edited 9d ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom8d ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor8d ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog8d ago

The 'tip' is me buying your game in the first place.

S2Killinit8d ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie8d ago (Edited 8d ago )

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

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H99d ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts9d ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H98d ago

No it's as well in a every country that wants to amercanize

bloop8d ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum8d ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai9d ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville9d ago

Maybe the CEO could earn his money based on tips.

mastershredder9d ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

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50°

Blizzard Entertainment and NetEase Renew Agreement to Bring Titles Back to China

Blizzard and NetEase have announced that Blizzard's games will return to mainland China under a new publishing agreement.

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AdonisIsBeast11d ago

Chinese propaganda incoming. Thanks Microsoft!