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Last Night’s Diablo III Debacle Demonstrates The Problem With ‘Always-Online’ Games

Kotaku: "We were all excited last night. After a 12-year wait, Diablo III, Blizzard's much-anticipated action-fantasy loot-fest, had finally arrived. It was sitting there installed on our hard drives, waiting for midnight to come, for Blizzard to unlock the game so we could play it."

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