90°

Hitman: Sniper Challenge is Here, Antithetical to Hitman In Every Way

4Player-"This week, people who have pre-ordered Hitman: Absolution have gained access to a completely separate mini-game called Hitman: Sniper Challenge. Available on both consoles and steam, it places Agent 47 in a type of bad-guy shooting gallery where he must eliminate both a central target along with all of the target’s bodyguards.

It’s also completely antithetical to everything that Hitman is supposed to be, and raises my levels of concern over the franchise to zenith-like levels."

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4playerpodcast.com
rocky0475864361d ago

The author of this clearly hasn’t done enough research on the game and went with what he felt was the right thing to say. This will not be a level in the final game, and if it is, it surely won’t play the same way and you won’t have to kill everyone. There are a few exceptions to where in past Hitman games where he kills everyone and doesn’t care about it, too. I’m excited for this game and I don’t see why people are worried just because it’s going in a more “action-oriented” route. We’ve been able to do that before in the past games, the only difference this time is that we have the actual tools to make us feel like the bad ass that Agent 47 is instead of some robotic, stiff character with no life.

The developers are making sure that everything is streamlined directly to the player so that we don’t have to pause the game, thus being taken out of the action, just to see a map that is essentially what “Hitman vision” is in this new game. When a player doesn’t feel like being stealthy and wants to approach a mission as reckless as possible in the past game that was certainly possible, but it lacked a certain finesse to it because the controls were crap. Now they’ve fine tuned all of it to make sure we have fun taking that approach to the game, IF WE CHOOSE TO!

I don’t understand why people think that we won’t have choice in this game any longer. It’s not just linear levels like some previewers think, they closed off certain levels and made them seem linear because they don’t want to show off every aspect of the game until later dates, it’s a marketing thing they got going. They are going to entice as many new players as possible that may not want to play stealthily and there’s nothing wrong with them doing that. They say that the gameplay will be just the same as it was before for the stealth-oriented Hitman players that want that, too. Why would you not believe them?

Some people remain skeptical, I choose not to. I don’t think they’d flat out lie to us and, no matter what they’ve shown us so far, they have more planned obviously. That is why they haven’t shown a single actual mission from the game yet, they are going to build to it if you guys can just hold out a bit longer, we’ll get to see more at E3 2012.

Just have patience guys.

Tapioca Cold4361d ago

Ah... more whining gamers.

sniping is for pussies anyways. If I could I would have your Hitman dog tags.

Tornadobounce4361d ago

Man fu#k what you read online about this demo. I've just jumped from sniper elite v2 to this and I think I've spent more time on this demo than I have in v2. Trust me man it's sweet.

80°

Alone in the Dark Developer Has Been Hit With Layoffs

Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.

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nintendopal.com
coolbeans11h ago

That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.

XiNatsuDragnel5h ago

Alone in the dark is a fun game so that's unfortunate

110°

Shenmue: Reclaiming the Path is a fan game coming out September 16th.

Shenmue: Reclaiming the Path is a fan game using Dreamcast-era visuals, and tells a new story within the Shenmue saga taking place in both Hong Kong and Guilin. Its expected to release on September 16th.

Inverno6h ago

Something about recreating old school graphics in an era of HD high poly photo realism just hits a spot. I'm not nostalgic cause I mostly played GameCube and GB/A, but it's a visual style that gets over looked even by indies.

Rynxie2h ago

Definitely a fan project. Terrible hand animations. Some characters have very bad body proportions. Some look like little kids in adult bodies. Some have short arms, small head, big hips and so on.

110°

6 Fun Games Where You Actually Play As The Bad Guy

While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.

Profchaos3h ago

Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.

It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny

Tacoboto3h ago

Armored Core VI?

Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.

Is something big coming soon to branch the story?

banger882h ago

No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).