80°

7 minutes of PixelJunk 4am dual-wielding

Watch and listen how you can use two PlayStation®Move controllers at the same time in PixelJunk 4am.

360ICE4357d ago

Wow! That's like 14 minutes of using only one controller!

Blastoise4357d ago

This might be cooler if I knew what he was doing...

Machioto4357d ago

If yoy ever seen white chicks,move could be used like this,the picture quality is crappy but replace glowsticks with ps move.

esemce4357d ago

Triggering samples with a flick of the wand, changing the filter by twisting. If you can add real time filter etc to your own music that would be cool.

2543d ago
2543d ago
130°

Underrated: Q-Games is a PixelJunk load of awesome

PSU takes a look at game developers that brought us great games this console generation, but didn't get the attention they deserved.

itBourne3982d ago

Q-Games is awesome. I want a Monsters 2!

mandf3981d ago

I want it bad too. I played the ps3 version first then the psp 2nd. The psp version is better with with more content. I love that game.

mondofish3982d ago

That would be awesome for sure! :D

Knushwood Butt3981d ago

I like their stuff, and 4am is awesome.

30°

Postmortem: Q-Games' Pixeljunk 4am

GamaSutra - At the end of 2010, right after finishing PixelJunk Shooter 2, Q-Games president and founder Dylan Cuthbert pulls me aside for a chat.

"So we've kind of got this music visualizer using the PlayStation Move called lifelike on the back burner," he says. "You should make it happen."

I asked for some more details about the project. "Well, there's music," Dylan said, "And there's a PlayStation Move. Off you go."

PixelJunk 4am released in spring 2012 on PSN. It's not so much a game in the strictest sense of the word -- it's a Move-exclusive audiovisual composer, where all your performances are broadcast live around the world on PSN.

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gamasutra.com