Chris Young writes: With such an overloaded market, shooters seriously need to innovate to give players what they want. I am not going to pick on first person or third because both are oversaturated with Ghost Recon and Call of Duty knockoffs. Gears of War took a different approach by requiring players to focus on a cover mechanic while in battle, and as the fans will tell you, it worked. 5th Cell’s Hybrid borrows this principle, enhancing it by requiring the player to jump from cover to cover without free movement.
It was interesting.