Mixing Survival Horror And Metroidvania: A République Interview

Siliconera: "We got in touch with Payton to ask a few questions about République, its survival horror roots, telling story through interaction rather than cutscenes, and what the game was like before Camouflaj settled on its current design."

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Pozzle2257d ago

I'm cautiously intrigued by this game. The screenshots don't look too bad, tbh.