GP Editor Marcus Estrada explains his viewpoint on why you shouldn't have to pay the same amount for digital games and physical games.
They don't cost as much because the game box doesn't have to be made and they don't have to go through a retailer.
Right, in theory you shouldn't have to pay the same price then, but unfortunately Nintendo plans to price their digital offerings at the same price as games sold in retail once they start selling games digitally day-and-date (starting with NSMB2).
That is only true when you guys buy them at release. If you wait for the deals, you can pick up some awesome titles for next to nothing.
Nintendo will also be selling dlwd codes to retailers as if they are physical copies, and retailers can sell these codes for as much as they want. But, as they will cost less to ship, stock and produce, they will also cost less to wholesale, allowing retailers to sell them for less than physical retail while still making a profit. Further wiggle room created by not having to worry about the costs of backstock will also allow for sales and competitive pricing between retailers, something Iwata Fully expects to see.
I will always choose the physical copy over digital, and every collector should. I want the game complete with game, case, instruction manual, and all.
Yea true but it won't hurt to also have digital because digital copys can't get ruined while physical copys can get scratched and ruined.
I Wish a physical disc had a code to get the digital copy.
Yeah but if you can get the digital copy at a 1/4 of the cost would you still prefer the digital copy? As devs can in theory still charge a quarter of the cost and make the same profit and no doubt sell a hell of a lot more as its a lot lower price. Better still you cut out borrowing/trading so extra savings!
The main reason have to with their relationship with retail they would not be happy while publisher have a cheaper version available on their own service
Digital copies should cost no more then 50% LESS then the physical copies. Eliminating the packaging and retailer costs, digital games should be cheap. But as long as digital games continue to cost More then physical ones, I won't be switching over.
i dont buy digital if retail is available. Give me 10 or 20 percent off ( what the pysical copy costs) on big titles digitally and I will buy the digital version
The reality of it is that the big 3 companies of Microsoft, Sony, and Nintendo still receive a majority of their profits and game sales from brick-and-mortar stores such as Amazon, Wal-Mart, and Gamestop. This is the reason why digital versions of games on these platforms are priced similar to the physical copy. If any of these companies priced the digital content substantially lower than the physical copy, then the brick- and- mortar stores would begin to refuse to sell their product because of the low return of sells. Don't forget that these brick -and -mortar stores don't sell the games for the big 3, they sell them for themselves after buying the copy from the big 3 and reselling for profit.
I'm sure Microsoft, Sony, and Nintendo see the potential and benefit of digital games, but they can only adapt as the market allows. Currently, there just isn't enough revenue being generated on these platforms from a digital copy perspective to support turning down brick- and -mortar establishments entirely.
(Edited to break up paragraphs)
Nintendo is playing to this by selling digital games wholesale to retailers, who are free to sell these codes at whatever price makes the most sense to themselves. Amazon and walmart, for example, my find it within their best interest to sell these codes for less than GS or Toysrus in order to make higher profits against these more focused retailers.
You pay more for digital games especially on consoles because of royalties Nintendo, MS and Sony demand for each game sold to be used on their system.
Everyone! Look up "artificial scarcity."
Earlier today I saw prototype 2 for £50 on the PSN store. Um...no thanks.
The laughable thing is that digital games are not even competing against the highstreet so much as they are going up against online retailers, the most damaging examples are on preorders. Take Diablo 3 for example, I could either buy that digitally for £44.99 on the blizzard eu website...OR I could buy it off shopto.net for £36.85 with free shipping and a guarentee that it will be in my hands for the 15th or I will get a £5 credit onto my account. I would quite literally have to be criminally insane to choose the battlenet purchase option. For digital games I either expect discounts or a boatload of exclusive incentives to give me a reason to choose what is by all accounts a vastly superior method of purchase for the developers/publishers - give me a reason to help your bottom line.
The biggest issue with digital is you can't sell it, and in most cases you dont really own the content. See EA recently with Origins, and take a peak at Steam ToS. Digital should be considerably cheaper, and I cant wrap my head around choosing digital over physical. The only valid reason for me is portability, but even then some games can only be "activated" on one machine.
While digital SHOULD be cheaper, keep in mind that these games with physical counterparts can't realistically be too much cheaper in digital form, or retailers will be alienated.
Reason #5- The digital format is not as reliable as one may think. Physical copies can be destroyed through misuse, yes. Yet the potential is still present to allow preservation if one so chooses it. The digital, however, is restricted by forces outside one's control. Harddrives are not as reliable due to moving parts. Servers can forget. Businesses go under...and service providers stop serving. The risk for loss is much greater especially if one dedicates him/herself to the digital format as every title is tied to a single account. If something goes wrong...or one breaks a rule..or you can't pay the bill...all is lost in one swoop.
Nintendo's own digital store front will price games the same as physical copies in order to appease retailers. However, unlike MIcro. and Sony, they will also wholesale digital codes to retailers, allowing further retail profits at lower costs to consumers, as they will cost less to purchase and won't cut into stock costs. Furthermore, if you can't find a good deal at retailers, a "high" digital store price is economical, as it plays into supply and demand(in a roundabout way...^_^;) The system Nintendo will set up, therefore, will be one of natural market tendencies, rather than a forced parity price system. A natural market is better, as it allows more choice for consumers, retailers, and publishers, rather than one set "lower" digital price decided by publishers for the publishers immediate gain alone. Also, In regards to the individual points offered up in this article, I agree with all of them. ^_^
I have been buying Digital for the Vita as I have a 32GB card and do not want to keep swapping out games. Also, Digital purchases have been around the same price as retail, due to the 13% Sales Tax I save on Digital purchases.
If i had to guess, your birthday's is in July?
I always physical media over digital if the price is the same. Why should I pay the same amount for a game that does include the box and physical media. The software companies I am sure prefer digital releases they make more money on them but where is this savings for the gamer.
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