The Witcher 2: Assassins of Kings - Enhanced Edition - Review [UpperPad]

In this generation of consoles we have witnessed a strong expansion nel'ambito inherent in role play. If the first JRPG, with Final Fantasy in the head, the law dictated, with the current console we could experience many western RPGs, once available only on PC. The last major arrived a few months ago was Skyrim, but now arrives on Xbox 360 The Witcher 2: Assassins of the King in its Enhanced Edition, which promises to improve and enrich the original adventure that PC users have been able to appreciate about eleven months ago. There have been several improvements to the game itself through unusual quests, a new interactive tutorial and new movies, several bugs have been fixed, the combat system has been properly delivered to the gamepad and the whole project looks much more refined than a simple Porting PC-console, eliminating the need to cut here and there and playing characteristics only going to sacrifice something on the side of the graph. A sacrifice that, given the results, no one can accuse the talented Polish developer CD Project.

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