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Submitted by Electro_UK 713d ago | opinion piece

How Killzone 4 can make up for Killzone 3

TVGB: . The Killzone franchise found its footing with an incredible second game, but the rather bland, me-too third attempt seemed to spoil all of that.

With a new game being rumoured for an E3 reveal,here’s a look at what the franchise needs to do to win back our hearts. (Killzone, PS Vita, PS3)

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Nostalgia  +   713d ago
If killzone 2 and 3 switched orders then everyone would say the complete opposite.
People don't know what they want these days.
Electro_UK  +   713d ago
Actually, as someone that liked the original Killzone, it was disheartening to find the franchise veer off in a different direction to what had been established in the first two games.
Nostalgia  +   713d ago
Oh c'mon what was so different about KZ3?
The only thing it changed was the heavy sprinting and made it a bit lighter.
It was just as good as KZ2 no better, no worse.
Abash  +   713d ago | Well said
I love Killzone 3. All the classes and weapons were fun to play as, the maps were great and I had a blast exploring them, and the brutal melee kills never got old

I feel like Im taking crazy pills sometimes because I love Killzone 2 but I love Killone 3 even more
archemides518  +   713d ago
they changed EVERYTHING in killzone 3, your person was "shrunk down" even more completely changing the lines of sight and feeling of the maps (just compare the kz2 map remakes to the originals). the camera was also zoomed in so the peripheral vision was more cut off , and when you turned, your view felt like you were looking from the gun nose of a tank, not the central position. this completely changes the fundamentals of the game, and when you add in the COD-wannabe movement speed, it may as well be another game. also the menus were absolutely HORRID and an utter eyesore. PLEASE GO BACK TO KILLZONE 2 STYLE

also the framerate was worse, and it was close to a problem in kz2 as it was
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KeiserSosay4788  +   713d ago
@Nostalgia

It was worse for KZ2 fans. GG stupidly thought that giving the sniper class infinite invisibility with the ability to have a one shot sniper rifle along with an SMG that's just as good as the AR was a good idea. During the Alpha for KZ3, all the testers complained of this and when it switched to beta. It was same. Players continued to complain about how the classes abilities were getting ridiculous and then the game came out AND IT WAS STILL THE SAME. The only things better about KZ3 were the melee, hit detection, better controls, and operations. They ruined the classes and the core gameplay all in one fell swoop. This is why most KZ2 fans didn't like the game.
Peppino7  +   713d ago
Kz3 wasn't that'd bad of a game that Kz4 needs to "make up" for it. I think a lot of people are overreacting.
morganfell  +   713d ago | Well said
@Peppino7,

There are two groups hating KZ. There are those that will never be satisfied no matter what you give them. And then there are those that never played Killzone, any Killzone, that fear it and are determined to see the franchise fail at any cost.
Getowned  +   713d ago
Gameplay is way better in Killzone 3 then Killzone 2, KZ2 felt like work and not so much fun. Over all Im not a huge KZ fan but the KZ3 MP was fun but at the end of the day I would rather play BF3 or BC2 and the only thing BF3 and BC2 are missing for me is my beloved CTF!. Didn't like Killzones version of CTF lol.
Gaming101  +   713d ago
K2 had serious input controller lag, K3 reduced that significantly, allowed you to hold more than 2 lousy weapons, one of each class, it was great.

What Killzone haters can do to make up for being douchebags? STFU that's what
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A-Glorious-Dawn  +   713d ago | Intelligent
I played KZ1 extensively online with my clan.

We played KZ2 extensively and loved it..

We play KZ3 to this day and love it as well.

We can adapt to minor changes (and they are minor) instead of bitching about having the game the way we want it...

The reaction to killzone changes is some of the wort I have seen in gaming. I remember a LOT of people complained about the weighty controls in KZ2.. Then KZ3 comes out and solves the issue, and then you have a bunch of people complaining about the responsive controls..

I say damn you all I hope the dev's stop listening to you babies.. I love KZ3 its a great game.. I hope GG do whatever they want with KZ4 I trust them..
Pekolie  +   712d ago
Being back class combinations!!!! That was awesome in KZ2 :D
gaffyh  +   712d ago
KZ3 was in no way a bad game, but I actually liked the weight of the guns and the momentum they had. It made the game feel different to other generic shooters, and I actually wish they didn't remove that weighty feel in hindsight.

It wasn't even a hindrance like a lot of the crying fanbabies said, easy to get used to. Of course, fanboys don't know the difference between a weighty feel and input lag, so they claimed it was input lag.
Baka-akaB  +   712d ago
Why the attitude from some here ? Is it that hard to understand that while KZ3 remains good , some kz2 fans werent as enthralled by the change ?

I wouldnt go as far as some idiots claiming it was noobified or turned into a cod clone , but i did prefer the feel of kz2 and its balance system . And they removed some stuff out of the blue in kz3 ... minor stuff but adding to the rest , i can see why some were dissapointed

Because of that change i'm afraid it will be resistance all over again . people gave up after kz3 despite it still being great , and might not come back for KZ4 , even if it was to bring back the whished elements
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FFXI101  +   712d ago
@morganfell
See, I don't get why people hate it. I understand the fans want to see the game do better but hate it because the game did not play the way you want? that's stupid.

You can either adapt to it or simply go play something else. I love KZ 1,2 and 3, I will continue to support it and looking forward to the next Kill Zone game whether is on Vita or PS3.
killerhog  +   712d ago
coming from someone who exceptionally skilled in both kz2 and 3, and plays them both till this day, along with liberation. i can say, i prefer kz3 controls but kz2's gameplay. kz2 right now, proves that with the increase use of modded controllers a whopping 70% of people will be at a disadvantage and the controls will not work. playing kz2 this year, i see people doing perfect shots even from far away (lol at the perfect lmg shots as im running), i see people moving around faster than programmed (and definitely not because of the ability boost), im wasting my time trying to aim because if i aim and shoot at someone 5 seconds before they see me, they'll kill me with perfect aiming/shooting as theyre running all over the place fast (then add the lag most of them are using). i cant play kz2 like i use to, you know actually aiming, moving left and right with necessary. a good number of people just move 1000 times faster than me in everything, cause of the increase use of modded controllers. i know, a lot of people will say, "just buy a modded controller too then" but then whats the point of having the kz2 controls? also im not a punk i dont need any type of unfair advantage to beat my opponents. thats why i would rather have the kz3 controls and ribbons is easier to combat modded controller punks.
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tokugawa  +   712d ago
typical morganfell everyone against sony post.. shut up !!

i loved kz2, infact i thought it was one of the best on-line shooters i have played. with my cross battle adaptor and xbox 360 wired controller, i used to smash em to bits on it. i loved the weighty controls, graphics and ofcourse the changing objective warzone mode!

i couldnt wait for kz3, i downloaded the demo, played for 10 mins, went straight on shopto and cancelled my pre-order. disappointed is the only word i can say.

disagree away kids, because everyone who doesnt think a sony "exclusive" is a fanboy that just wants to see them fail... smh
stevenhiggster  +   712d ago
What you on about? As a true fan of the original KillZone you would know that the second already veered pretty far off what the original did.
I'd still say the original is the best of the series. But I also very much liked 3.

The first game had so much more depth than 2 and 3, a far better story and multiple playable characters too.

On the multiplayer side, yes 3 was a step back from 2, and tbh I'd say graphically too. But on the whole I liked 3.
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Nitrowolf2  +   713d ago
"Oh c'mon what was so different about KZ3?"

The game was fine, but as a Killzone 2 player, I expected more from the Online Menu/UI Set-up.
KZ2 offered so much more for the Multiplayer when it came to user options.

The story was better, the gameplay though i liked the weight it was still fine with the change. My only beef with the game was that the online was just downgraded, which for me I didn't end up playing as long as I did for KZ2

@Below
there was more to simply how the menu looked
They took out (talking launch here for KZ3)
server list
The whole Clan system of Killzone 2, this was KZ2 clan system: http://community.us.playsta...
KZ3 literally scrapped all of that.

There's a lot of stuff from KZ2 MP menu that was removed from KZ3 that really made a huge system. Let's not get into the squad system either.
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Nostalgia  +   713d ago
The online was downgraded because you didn't like the menu? lol
I only played the KZ3 beta and I was a hardcore KZ2 player but I had no trouble with anything, it did feel like more of the same just with a slight graphical improvement but to hear some people say it was a downgrade or a fail is just stupid.
KZ3 like KZ2 held it's own and did nothing wrong. People just need to to stop hating on games because they can't afford them lol. I'm not saying that applies to you.
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Nitrowolf2  +   713d ago
I'm not gonna sit here and argue and say that you are not a true KZ fan, because it's an opinion. If you liked the MP of KZ3 I can understand that. I liked it a lot to, but as said there was a whole lot from KZ2 that really made it more unique. KZ3 for me felt liked a stripped down version of KZ2 MP. It's not just me that thought this eeither, I remember the first week people on the forums where complaining about all these MP changes, especially the server list ( I think it's there now though not sure)

Also DLC, even though I got akl of them for free, I felt that really killed the community right away. Divided them up badly TBH.
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onyoursistersback  +   713d ago
love my clan members...... :)
that was the best thing i remember about Killzone 2! "THE CLAN" it was the first clan i join, with really helpful players!!! to this day we jumped to Killzone 3 and now Battlefield 3. we still jump back to killzone 3 onces a month. hoping for Killzone 4 to be similar to 2!!!
Pekolie  +   712d ago
Cutscenes in KZ3 were EPIC!! Screw everyone who says cutscenes ruin games cuz this games SP would not be as good without it!
Jazz4108  +   712d ago
I enjoyed kz2 and I only usually play sp and kz3 the story was horrible and so forgettable. I had to push myself to finish it knowing I spent 60 bucks on launch night for it.
Outside_ofthe_Box  +   713d ago
How many time does this have to be discussed?

***"Oh c'mon what was so different about KZ3?
The only thing it changed was the heavy sprinting and made it a bit lighter."***

This is NOT the reason why people are upset about KZ3.

Most KZ2 players will admit that the controls for KZ3 are better. The heaviness while sprinting is essentially the same in both games.

What MOST KZ2 players are upset about is the gunplay and the unbalanced classes. Those are the TWO most important things that we are upset about.

The guns in KZ3 resemble CoD. There is little recoil, little bullet spread, and little bullet deviation. The variables for calculation bullet damage is only 7. It was 24 in KZ2.

Other problems that people have in the lack of custom ranked custom games with server lists and the clan system. These two things is what gave KZ2 it's replay value.
dragonyght  +   713d ago
That's not all 25 online feature had gone missing in K3 that's why K 2 vets including myself were dissapointed too many chance in the core gameplay.

Weapons feedback(each weapons had different weight and feel require different way to handle them)
on da fly squad system
spawn grenades
the weekly honors system
better clan/ladder system
battle stat/replay
etc....
Outside_ofthe_Box  +   713d ago
I know there's more. I'm just tired of listing them. And I'm pretty sure it's more than 25.
kikizoo  +   713d ago
KZ3 was more "cod players/noobs friendly" than kz2, this is why kz2 veterans did'nt like it more...

but everybody has to remember than kZ3 solo part, was way better than any fps outside the same year, no competition !
lastdual  +   712d ago
@kikizoo

"but everybody has to remember than kZ3 solo part, was way better than any fps outside the same year, no competition!"

No. Resistance 3 was also released last year, and its campaign was easily better than KZ3. Crysis 2 also had a more meaty campaign with better pacing. There was definitely competition.
OhReginald  +   713d ago
@Nostalgia,

Spectating

Spawn on Squad Leader

Battle-Replay

A Better balanced Marksman Class

Badge Swapping

Ranked server list

When shooting your gun, the dynamic lights cast a shadow

Valor System which was actually good.

Medic Indicators

Longer Re-spawn Time

Spawn Grenades

Assault Class

Custom Servers list

The ability to escape a Spawn Camp

A majority of players that play the objectives

Gritty Realistic Graphics

Better Collision Detection

Better Maps

The ability to play any Game Mode on any Map

Boosters

Better Stat Tracking

Higher Sales

Better campagin

I can list more things that Killzone 2 had that Killzone 3 did not have.
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InTheLab  +   713d ago
Almost like it's a completely different game, huh?

I disagree with some of that stuff, like how "higher sales" or "A majority of players that play the objectives " are both inappropriate for a list of differences. Your list would long enough without filler.

The broken Marksmen class did piss me off, as well as minor issues like not knowing where the medics are. I still think the core of Killzone remained the same and some fans won't ever be satisfied with sequels.
MerkinMax  +   713d ago
I forgot about lighting downgrade.
When your team was engaged with another in an intense firefight on a night map like Hlghan Industries, the graphics were unreal. The lighting, particles sound and everything was just so intense and immersive. KZ3 just drifted away from that IMO. Why did they feel they need to remove the weightyness of the guns, the heavy movement and other things that made Killzone 2 unique? They obviously weren't afraid to do something different with Killzone 2, then they flipped the switch with KZ3. Just baffles me.
SageHonor  +   713d ago
Great job!
A-Glorious-Dawn  +   713d ago
Those spawn grenades were too ridiculous though..
--Onilink--  +   713d ago
your comment makes no sense, of course if they switched places it would be the opposite, because it means we would have gotten an upgrade in KZ3 instead of a downgrade
sinncross  +   713d ago
The problem with Killzone 3 is that the story became more ... light hearted.

KZ2 absolutely destroys 3 in terms of atmospheric context... the story feels darker whereas in KZ3 it just feels like a typical sci fi story.

They really need to go back to the KZ2 route and on top of that try and explore more of Helghan life... like the children, and women... add decisions that dont make the ISA look like solid good guys... have Sez and Rico question the war and stuff.
SilentNegotiator  +   713d ago
Everyone complained that KZ3 didn't have the "heavy" feeling that 2 did, but all that changed was that the latency was much better. Besides, you could just turn down the aim speed if all you wanted was less responsive controls. >_>

Other than 3 missing some features and having a different atmosphere, it had superior gunplay.
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KwietStorm  +   713d ago
I'm always surprised at how many people just completely forgot or choose not to acknowledge how much content was removed from Killzone 3. Its like a bare canvas compared to KZ2. Server browser, weekly honor ranks, badge system, custom secondary badge, spawn grenades, spawn on squad leader, much better map layout, motion blur, higher player count, gun recoil, etc. Its ALL gone. Its like they started over from scratch and forgot to add it all back in. It even took them 2 months before they made the medic useful again. How did they just forget to show how far away the medics are? Killzone 3 was such a dead experience compared to 2.
starman  +   712d ago
I blame all those great missing features from KZ2 on the forced move and 3d support, when it was also being rushed to the market.
showtimefolks  +   713d ago
look GG have to stop listening to everyone and just learn from what they have done right and wrong with KZ2-3. Its hard to please those who said KZ2 was better and hard for those who said KZ3 was better.

keep the controls without lag and try to give us the best MP. also single player should be more focused and less about COD clone

april-may 2013 release date by than ps3 install base could be over 70 plus million so this game has to hit the home run or this is the end for killzone even those its my fav online shooter
ATi_Elite  +   713d ago
I just want Killzone game designed for the PC!!

Guerrilla Games are excellent Devs and I want to see what they can do with unlimited POWER!!

Looking forward to KZ4 (and playing it next door on my neighbors PS3)
MastaMold  +   713d ago
@Nostalgia, i agree feel the same way both games are great

Sent from my PS Vita
ritsuka666  +   713d ago
I tried to love Killzone 3 but can only play for an hour or so before I get very frustrated and angry. The game is NOT Killzone game.

Killzone 3 is biggest fail game ever compared Killzone 2, so i want Killzone 4 like Killzone 2.
humbleopinion  +   712d ago
I think that the general notion was that Killzone 3 while being more polished (better AI, better controller input), it also lacked some of the Killzone 2 unique personality that people grew into.
Even with the scifi theme it was harder to distinguish it from the rest of the modern FPS iron-sight counterparts.

And while Killzone 2 was considered a graphics powerhouse at the time, the third game didn't boast a significant jump so it wasn't judged as a game pushing the tech like the second game was.
Shadowolf  +   712d ago
Well said!
streeks1984  +   712d ago
I loved Killzone 3...in my opinion it fixed all the little things that were an issue for me in two. I love the screen shaking as you run just as real as a shooter gets.
dale_denton  +   712d ago
what was wrong with killzone 3? i enjoyed it as much as 2... crazy people.
Jaces  +   712d ago
Make the game LONGER! I couldn't believe I beat it under 6 hours on Elite, pathetic. That was my main gripe, everything else was a blast.
zeddy  +   712d ago
did anyone here actually play kz3? the game didnt have an ending! that was totally unacceptable. kz2 was a great game, it was "fully finished" and the graphics were a lot more consistant. kz3's graphics were average, you can tell that with bullshit 3d, graphics took a hit. multiplayer was great in kz2 even with all its problems it was serious fun, honestly the closest and fps has gotten to cod. kz3 multiplayer was just the bog standard multiplayer for most games.
cyborg6971  +   712d ago
If kz2 was 3 and the such we would think of it as an improvement. The fact of the matter is that kz2 pisses all over 3. The online gaming director left, they took out all most thirty features and the unbalanced gunplay plus craptastic maps made for a worse game.
smashcrashbash  +   713d ago
@ Nostalgia. I agree. people are such drama queens.The way people go on about KZ3 as if it was the worst game in the world. They change up the controls a bit and suddenly KZ4 has to 'make up' for KZ3 as if it was some below average shooter. If you look at the scores for KZ3 you will realize that it has don't better then a lot of games people constantly defend.
Ravenor  +   713d ago
Well duh, review scores mean everything when discussing a "Competitive" FPS' online gameplay. /s
LOL_WUT  +   713d ago
I remember when Killzone 2 came out a few people were pissed off because of the controls, saying it felt too heavy and clunky. Fast forward to KZ3 release people complained about the same thing, only this time they complained about how it was catering to the CoD crowd.

I enjoyed both games heck i still play KZ3 for the Co-Op. My only complaint was the story for KZ3 i wish it was more like KZ2 campaign, with the whole gestapo and ss looking helghast.
Perjoss  +   712d ago
"a few people"

If it was just a few people they would not have released a patch to fix the controls.
Hicken  +   713d ago
I agree that it's going too far to say KZ4 has to make up for anything, but as a massive fan of KZ3, I felt KZ3 was disappointing.

Killzone 2 had a unique feel and atmosphere to it. Everything had weight, and I loved it It wasn't swinging around a piece of balsa wood; my character reacted like he was moving an actual gun around. Spawn grenades made things amazingly tactical, all by themselves: there was nothing I loved more than sprinting to a prime location to drop off a grenade so my team could get into the action faster(they ruined that with subsequent patches, though).

Fast forward to KZ3, and the classes are no longer balanced, spawn grenades don't exist at all, and weight and skill with a rifle is nonexistent as everyone's a marksman. KZ2 is still my favorite FPS and online experience this generation, and while KZ3 brought some good things into the the formula, it took too many good things out.
S2580  +   713d ago
I agree with the article in that I wanted to learn more about the Helghast and the ordinary people, and how they were effected by the war, i thought that would have made for an enjoyable story.
LarVanian  +   713d ago
I just wish they would make the story longer. The campaign in Killzone: Liberation was surprisingly long. I just wish it was the same for the console games.
iamnsuperman  +   713d ago
I personally saw not much wrong with Killzone (in the single player department) but the ending felt a bit abrupt and rushed. Like almost there was more but they ran out time. It will be interesting how they progress considering the ending of KZ3. I generally thought the story was better than KZ2 because it had more of an emotional aspect to it (being stranded and all)
yesmynameissumo  +   713d ago
Loved KZ3. Sure, I could bitch the font was distracting, but then I'd be stretching...like every other person whining like a puppy pulled away from a tit.
byrnezy  +   713d ago
KZ3 is one of my favourite shooters, KZ2 is also one of my favourite shooters... there both great games, just people need to whinge about something at the end of the day
cedaridge  +   713d ago
Killzone 2 and 3 is SPECIAL in there own way. I'm glad to have a ps3 to play them both. Killzone 4 i want on ps4....
thebudgetgamer  +   713d ago
Gamers these days.
"I hate the input lag in K2"
"Here you go we changed it up a little for K3"
"Why can't it be like K2"
smashcrashbash  +   713d ago
Yeah, I can just imagine developers banging their heads against the wall listening to people.Like when Sony announced PASBR and people said 'Sony should be more ambitious and creative' and when they announced GOW MP 'Is Sony being too ambitious?'. It just never ends. The consent crying and griping of this gen annoys me a lot. No one seems to want to play games on the PS3 any more just look for problems. 'I'm tired of this', 'why are the characters so small?' 'why can't I have more?' 'Why isn't this for free?' 'Why does this game have a plot hole?' 'Why doesn't PSN have great stuff ALL the time?''Why didn't it end like this instead?' 'Why does this look like that?' 'Why isn't it more like this?' 'Why can't you fix it?' 'Why did you fix it?' 'Why isn't the menu more like this?' It's like riding on a long road trip listening to a bunch a of six year olds.
DigitalRaptor  +   713d ago
Reading what you just said smashcrashbash, really puts things in perspective. Gaming journalism is doing nothing for the medium we love, and gamers are continually hypocritical and selfish.

Sony especially, of the big 3 cannot win really, can they? When you read headlines like those, it's pretty damn obvious!
Neoprime  +   712d ago
The same people the wanted certain features in games are not the same people who complain against said features, they all maybe videogamers but all videogamers don't think alike.
Outside_ofthe_Box  +   713d ago
*facepalm* -____________-

You make it sound like KZ3 didn't change much at all from KZ2.
Dms2012  +   713d ago
Whats to make up for?
cpayne93  +   713d ago
Great article, I really hope that killzone 4 looks back to killzone 2 for inspiration and also adds some new great things.

Killzone 2 had a campaign which did an awesome job at showing how chaotic and devastating war can be. Killzone 3 tried to be the A-team, it was way too light hearted considering the circumstances. Sev and Rico should have been struggling emotionally at that point, especially Rico, since he was responsible for the death of Garza, he killed visari, and his best friend templar died. Instead of being emotionally wrecked like he should have been, he couldn't have been having more fun shooting up the helghast.

I also really enjoyed the multiplayer of K3, almost as much as K2. The way the classes were set up and the jetpacks and mechs were welcome additions, but the infiltrator and marksmen being invisible really need to go.

Another thing that would be nice is splitscreen online, or at least split screen with bots.

I hope it doesn't come out until the ps4 though, then it can really take advantage of the hardware.

Edit: @thebudgetgamer, the problem isnt input lag, I'm glad that was improved, the problem was the recoil and weightyness of the guns weren't as diverse as killzone 2. The input lag being fixed is great, but the next killzone needs to have a lot of difference in gun's recoil and how fast you turn with them.

Edit2: I also think the turrets need to be nerfed. They shouldn't be able to shoot freakin rocket launchers.
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Shadowolf  +   712d ago
@ cpayne93, You make a great point about Rico and his lack of emotional turmoil. After causing Garza to die, killing Vasari and the death of Templar, the dev team definitely could have played on his psyche tho give the story an emotional twist.
cpayne93  +   712d ago
Thanks, it was the first thing I thought of after playing both games. I played Killzone 3 first, and never would have guessed all that Rico went through. In fact, I would say that there is something seriously wrong with you mentally if all that can happen to you and you show no sign of grieving or remorse.

I honestly loved the campaign in Killzone 2 far more than Killzone 3. I think Killzone should be gritty, dark, chaotic, and brutal, not an action flick. That's what appeals more to me anyway.
Shadowolf  +   712d ago
While I am a huge fan of the Killzone series, my fingers are crossed for a gritty, dark, chaotic, and brutal KZ4 experience that pulls you in emotionally, delivering a climatic ending with room for more from the series vast universe of intrigue.

Also, while I find KZ3 to be one of the best multiplayer experiences around next to KZ2 and BF3, many of the intelligent concerns voiced are well received at least by me. The weapon balancing in KZ3 is greatly appreciated but there are also many stripped away KZ2 features which take away from the even greater potential of KZ3.

With both KZ2 & KZ3 as the foundation for KZ4 with a stronger more emotionally charged plot, Guerrilla Games really has all the tools they need to offer an unforgettable experience. The key to making this happen is for Guerrilla to make the game they envision with conviction an and deliver it only when it's truly ready.
rbluetank  +   713d ago
i wish they would add in more "personal customization" to characters/weapons/classes but stay balanced. the way they have it now is boring. my character/weapon will look just like yours. i most likely will buy Killzone 4 but this is something i would like to see...
nevin1  +   713d ago
I came to the conclusion that there are KZ2 fanboys and KZ3 fanboys.

So who do GG cater to more when designing KZ4?
Baka-akaB  +   712d ago
True but the kz3 side is easily the minority given the lower sales of kz3 , and how they dont even constitute the majority of kz3's sales to begin with
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Neoprime  +   712d ago
Sales aren't that low, you make it seem as if they lost a million. It's just probably around 500, 000 units.
Baka-akaB  +   712d ago
Never said it was bad , but it is lower . Kinda shows that the so called and labelled "cod" changes didnt have the expected effect
#13.1.2 (Edited 712d ago ) | Agree(0) | Disagree(0) | Report
KontryBoy706  +   713d ago
For one Killzone 4 needs to wait for next gen. Also the next KZ needs to have WAY more guns. LOTS more. It feels so limited with the lack of weapons. also there needs to be more environments. Not just snow and brown with grey. How about green? How about some trees?
#14 (Edited 713d ago ) | Agree(2) | Disagree(4) | Report | Reply
mayberry  +   713d ago
I could list all the changes gg made in killzone 3 compared to 2, and I also could list the changes that I wish they'd kept, but as a killzone 2 fan from day one, I can honestly say I understand somewhat why gg did what they did!
IMHO, killzone 2 will go down in history as a "hall of fame" shooter. for the simple fact that it was dissected from the media and subequently almost shunned from the gaming world as having so many "gamebreaking" issues that were simply not there, what could gg do? all that hard work just to be nit-picked by a lot of whiners that just couldn't PLAY THE GAME, as intended! We got a "dumbed down" version simply because people WANTED it! Now they complain! WTF!
brettyd  +   713d ago
Killzone 3 is a GREAT game, I really don't understand the negativity that surrounds it. It does everything any other high profile shooter does but better in a lot of areas. The MP is some of the best this gen. The ONLY place Guerrilla went wrong was listening to gamers too much (which alot of devs do) They took away the weighty controls which made Killzone 2 unique, but that still doesn't make the game bad. Its a very good game.
axerated  +   713d ago
Never understood the kz3 hate, had a fun campaign, slightly more refined game engine, great multiplayer that I spent a good 30 hours on, it just wasn't as much as a game changer as no2, so what? Basically what people tried saying bout uncharted 3, people always gonna want more than they got... My only problem with kz3 was the way the audio effects always seemed muted in the cutscenes, did my head in, didn't make me hate on it tho
InTheLab  +   713d ago
Exactly...

I hate those Uncharted 2 guys complaining about Uncharted 3's mp. Both are still fantastic and 3 is awesome now that the Fal SS is not broken.
Baka-akaB  +   712d ago
true but KZ2's mp wasnt broken to begin with and uncharted 3 didnt loose over 25 features from UC2 .

Change happened wich is sometimes necessary and expected from a sequel as opposed to some expansion , but both cases are hardly the same thing here .

Besides arent pretty much the uc3 haters still there and moaning about it while playing ? While kz3 did loose a few players instead of gaining more
EmperorDalek  +   713d ago
Dedicated severs with custom rounds, clan support and 32 players with big maps. In other words, make it like KZ2. KZ3 sucked due to these lack of features.

KZ2 lasted 2 years in NZ. KZ3 was dead on day 1, and still is. If you wanted to play on anything other than KZ2 maps, then you had to join a dead round. So no day 1 DLC, or community will be split on day 1 again.
arbitor365  +   713d ago
killzone 3 was better than killzone 2. far better controls, better melee, better character leveling, a more diverse campaign, better graphics. it didnt have those terrible spawn camping grenades that KZ2 had. the repairing and reviving controls were better.

the online flows alot better in KZ3 and it is just more fun than KZ2. I played KZ3 for months and never got tired of it. it is a fantastic game. people just like to whine
mr_badhand   713d ago | Spam
VsAssassin  +   713d ago
The only minor gripes I have with KZ3 are: the exclusion of Clan system; the inability to see a list of available matches that can be joined in; the removal of hybriding of skills from two different classes.
Sithlord-Gamble  +   713d ago
I agree with EVERYTHING the author said. I loved both games but killzone 2s mechanics is what made it special.

If killzone 4/vita brings back the recoil and weapon weight i will be happy.
And BALANCE the classes this time PLEASE.
KZ3 was nowhere near as balanced as killzone 2

Fuck the cod crowd:they have their game. All killzone players want is all the things that made killzone 2 so special that somehow didnt make it into KZ3.

KZ3 was good, but KZ2 was GREAT.
#22 (Edited 713d ago ) | Agree(5) | Disagree(1) | Report | Reply
Garrison  +   713d ago
Killzone 3 Rocked. Shooter of the year contender and truly the an amazing game. Played it, got platinum on it. Great reviews but whenever the game is mentioned anywhere, along comes a squadron of bitchy kz2 players posting about how "the good ol days" of kz2 where.

People cant just make up their fugging minds, Call of Duty this and cod that but if they change anything people bitch and moan. People want the same crap over and over it seems.

Tell you what, If killzone 2 is your thing. Then go play it, there's nothing stoping you from playing your game, go back to killzone 2 and thats it.

Kz2 was good, Kz3 is MILES better.
SandwichHammock  +   713d ago
You platinumed KZ3? Awesome. ...and Captain America Super Soldier?! WTF! LOL

Way to score Garrison as a PSN nick, that's pretty dope.
Garrison  +   712d ago
Lol thanks. Captain America game is pretty good actually nevermind the reviews, bought it the day after I saw the avengers movie (I loved it!)
Sithlord-Gamble  +   713d ago
What does the platinum have to do with anything???
I have the kz3 plat also ... big deal. It was waaaay easier to get than KZ2.
KZ3 was def NOT better.

People want the same thing over n over ... yea ur right and cod is the perfect example.

KZ2 diehards dont mind change, prob is, they changed the WRONG things.
VsAssassin  +   713d ago
This only means that you can never please everyone. However, if you pleased fans with KZ2, why please the other fans?
Redcrimson101  +   713d ago
Nonsense!!! KZ3 was the best one in the series. Personally, I've never been a KZ fan but the 3rd one was a very good game. I didn't lime the first two kilzones, I thought they were both overrated and wack!!!.
wh0am1  +   713d ago
make it a strategic shooter like PSP's Killzone Liberation and maybe I'll give a damn
Pintheshadows  +   713d ago
I'd like the campaign to go back to what KZ2 achieved and have it feel like a continuous battle rather than jumping around all over the shop.

I want larger scale battles, perhaps Earth being attacked, and larger environments to make real use of vehicles.

I'd like the ISA to have as much character as the Helghast with improved dialogue and i'd definately go for more space combat.
kraze07  +   713d ago
I always like KZ3 more than KZ2. I personally dont see how the weighty control scheme in KZ2 is what made it special, seems like people just decided to overlook the rest of the game because of that one thing. You'll always lose fans when you change things up within a series though.
Genecalypse  +   713d ago
Do we need another Killzone so soon? Id rather see what new things GG can make
ZILLA  +   713d ago
ONLINE INSANITY...
Is the best way to discribe KZ3!!FOR THE GLORY OF HELGAN
DialgaMarine  +   713d ago
I really don't understand all this KZ3 hate. I mean sure, the campaign was lackluster in some ways compared to KZ2, but the level of cotent the MP experience contained completely made up for and then some. The main gripe I hear is the weighty controls. Don't get me wrong, those were cool, but they tended to make the game feel less fluid. KZ3 still had some of the weight. It just focused more on accurate weapons. I think in the end, the KZ3 controls were actually better, but mabye that's just me. Not to mention KZ3 had Mechs and Jetpacks in the MP, which just made the overall experience that much more fun. The map, Junkyard, which pits Mechs against Jetpacks is easily one of the best MP maps ever created.
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