Warlock: Master of the Arcane Review - GameInformer


Modern 4X games like Civilization V typically alternate between two phases: building an empire by founding and developing cities, and blowing up everyone else’s empire with the armies you’ve been recruiting. The lines often blur, and some games and playthroughs emphasize one to the near-total exclusion of the other. Warlock: Master of the Arcane barely touches on the development part, choosing instead to put all of its eggs in the warfare basket. The turn-based hex-grid combat is competent, but the simplistic interactions between players and the world along with technical problems and occasionally dire AI bring Warlock down.

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