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Prototype 2 Review (GodisaGeek)

GodisaGeek: "In the Summer of ’09, two games were released that were, on the surface, very similar. They were based around protagonists that were placed in situations that gave them both superhuman-like powers. Cole McGrath and Alex Mercer ran roughshod over their foes within Empire City and New York City respectively, but, whilst inFAMOUS contained a deeper story with more endearing characters, Prototype tried to be more “edgy” by slipping a curse word in every 5 seconds and having a shallow narrative. The gameplay in both was comparable, with both characters possessing super powers that would make some Marvel heroes blush.

That was 3 years ago. This time round, a year separates the release of the difficult second album for both “bands”. Radical Entertainment have changed the lead singer from the easily dislikeable Mercer to Sgt. James Heller, and Activision have given Prototype 2 a last minute push in promotion by using Johnny Cash’s version of “Hurt” in TV ads. Those adverts paint a picture of an “emotional roller coaster”. A story that will tug on your heart strings and make you feel for Heller. Don’t read into that marketing. Prototype 2 is not an emotional “roller coaster”, but it is cracking good time nonetheless."

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