Justin Belin writes, "Yakuza: Dead Souls has two demographics of gamers lined up in its cross-hairs: fans of the previous Yakuza games and fans of zombie games. Unfortunately, Yakuza: Dead Souls is neither a good Yakuza game nor a good zombie game so the vast majority of both fan-bases are going to be left hungry. This leaves only one very specific, highly selected demographic who could find enjoyment in this extremely half baked and problematic iteration of the venerable franchise: only its most truly obsessive fanboys. Fortunately for me, I happen to be one of them but fortunately for you, I can remove myself from that when considering whether you should put down your hard earned money for it. I have previously lavished extensive praise on prior installments both in my review of Yakuza 4, and my broader perspective piece on how the Yakuza series is a love letter to Japan. But I am now faced with the task of reviewing a game uncharacteristic of the series: one with horrendous controls, an uninspired plot and, most blasphemous of all, a truly terrible combat engine. So why, then, have I logged greater than 50 hours in a game I can hardly recommend to all but the most ardent fan?"