New Challenger: FIN

Default Prime writer Chris Stewart talks about how videogames don't seem to know when to stop. Is it solely because of money, or is there something else at play here as well?

"Let’s talk about endings. I won’t mess about: we’ve forgotten how to stop. Big-budget videogames are starting to feel like that chili kebab you eat at the end of a night out. You know full-well that it’s a terrible idea, but can’t help wolfing it down just the same. And it’s not just videogames that have this problem; we’ve all seen adverts for television series or movie sequels that make us cringe and ask why they can’t just leave it alone."

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