Free Radical, developers of Haze, write on their blog:
Soooo, Haze is delayed. But you already know that, don't you. Well, the simple fact of the matter is, any delay on a game is a good thing - it's more time to optimize and polish and tweak and generally improve the whole damn thing to the Nth degree. Now, I know that some of you patient folks out there will be bitterly disappointed. Some of you may even want to come to my house and smash a colostomy bag over my head, and I think most people would understand that sentiment, but believe when I say that the delay is the best possible thing for the game. Hell, the reason why you guys are so pumped about it is because you have high expectations, and we need just a little more time to make sure that we meet them. So in conclusion, rest easy - we're still slugging away on this badboy.
In other news, this week has seen several drafts and redrafts of the TimeSplitters 4 story outline being pulled around to see what sticks. As of today we might - MIGHT - have settled on something. Time will tell.
For the record, this blog is dedicated to the guys on the forums that noticed that I hadn't written one for a while. I didn't think anyone was reading this little thing.