New Details and a Screenshot Emerge for Super Meat Boy: The Game

Edmund McMillen - "We want SMB:TG to show the player we respect them, not only by not manipulating them, but also by understanding they want a real challenge and they want a real sense of fulfillment when they have achieved something that’s difficult… you know, like real games do."

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from the beach2179d ago

Gamers who want "a real challenge" aren't playing archaic, featureless 2D platformers with two second long stages and infinite retries - let alone playing them on mobile devices.