Independent games, especially smaller ones, often have a hard time making themselves known. Smaller indie games are often obscured by the shadows of both million dollar game productions and better known indie titles alike, and don’t get the attention they deserve. GameAspect.Com therefore hopes to shed some light on these games, and all the wonderful new ideas they bring. This is a feature in which I interview indie developers about their upcoming and recently released titles.
Filling in for Michael who started this series I interview Ben Steele as he and the team from Aoineko develop their new game, Kitaru.