Splitkick: Fable Heroes is a simple but soulless romp.
The puppet characters and dollhouse levels literally represent the patchwork of ideas taken from other titles. On the surface, Fable Heroes looks like a cross between LittleBigPlanet and a children’s beat’em up with graphics that are both technically and artistically terrible. Mechanically, it is similar to the Lego games; it replaces studs with coins, removes the jump button, and drops any environment interaction. Your party of four adventurers travel an overworld map just like Castle Crashers. At the end of each level, you fight a boss or play a Mario Party style mini-game to defeat your friends and earn a large bonus in gold which is tallied to determine a winner of each level. In a game you can beat by just pressing X, two whole buttons are dedicated to changing your facial expression (ala LittleBigPlanet, again).