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Skullgirls Review - The Digital Fix

Fighting games on a competitive level are a very difficult task for a developer to get right. As larger rosters and new mechanics are introduced with the progressing genre, so too do the challenges in keeping the hardcore community satisfied that it can be played seriously. Thankfully, we are in a console era that does allow titles to be patched in order to sort out games like Super Street Fighter IV: Arcade Edition when the gamers kick up enough of a fuss. Skullgirls, developed by well-respected fighting game tournament player Mike Zaimont places much more emphasis on the technicalities and balance of the game from the outset rather than dumbing down aspects of the titles to appease more casual fans or creating an absurd roster infected with dozens of characters that essentially play the same.

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