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How Treyarch created realistic human faces in Call of Duty: Black Ops II

GamesBeat's Dean Takahashi gets a briefing on the cinematics and human face animations for Black Ops 2

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Angels37852118d ago (Edited 2118d ago )

Those were realistic human faces????? On a nearly 6 year old engine? (Older if you consider when they modified the quake engine) I've seen better......on games that came out 3 years ago...

chriski3332118d ago

Yea back in 07 sorry ur not fooling us anymore. Hope this game flops hard!!!!!

ChunkyLover532117d ago

(sigh) You do realize its not the same 6 year old engine right? Call Of Duty 2 and Call Of Duty 4 ran on modified Quake Engines, while World At War had its own Engine.

Treyarch used a modified World At War Engine for the original Black Ops, but it looks like they went with a heavily modified Modern Warfare Engine.

There is no Quake coding in the games anymore, each one aside from Modern Warfare 3 has had graphical improvements. Its never going to look like Battlefield 3 on PC and it doesn't have to. The games are forced on anyone, but this one looks pretty interesting and will probably do well.

So ignorant when people say its the same 6 year old engine or claim its Quake coding....

The engine was first used for Call of Duty 2 in 2005 under a proprietary license of id Tech 3 created by id Software in 1999, as at this time, the engine was a heavily modified version of the Quake III engine. The engine did not have an official name until IGN was told at the E3 2009 by the studio that Call of Duty: Modern Warfare 2 would run on the "IW 4.0 engine".

Call of Duty 4: Modern Warfare was released using version 3.0 of the engine. Treyarch began using an enhanced version of the IW 3.0 engine for Call of Duty: World at War.

Treyarch, however, then modified the engine for their James Bond title, Quantum of Solace.
Call of Duty: Modern Warfare 2 was released using the IW 4.0 engine, the only game to do so. The IW 4.0 engine featured texture streaming technology to create much higher environmental detail. Treyarch then further modified the IW 3.0 engine for Call of Duty: Black Ops.

Call of Duty: Modern Warfare 3 utilizes an improved version of the IW 4.0 engine. Improvements on the engine allow better streaming technology which allows larger regions for the game while running at a minimum of 60 frames per second and improvements to the audio of the engine have also been made.

LAWSON722117d ago

Does it really matter the graphics are far from great?

ChunkyLover532117d ago

@LAWSON72
What constitutes great? It also matters when people try to use false facts to troll Call Of Duty. They aren't the perfect games by any means, but they don't look terrible and don't play terrible, if they did, people wouldn't keep buying and playing them.

Why even concern yourself with a game franchise you hate? that is the part I don't get around here. Clearly nobody or at least a big percentage of people at N4G aren't going to buy the next COD anyway, so why troll the articles and complain?

dazzrazz2118d ago

Technically even older, pretty much base engine powers all cod titles since 2003, and yeah by today's standards it looks like shit

aviator1892118d ago

I'm sorry but those faces in the trailer didn't look very realistic.

SybaRat2118d ago

I play CoD for the realistic faces.

deantak2118d ago

You have to see the lip-sync and expressions in action. video would have been better.

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