Eurogamer:
Prototype 2 may not be Activision's biggest-selling franchise by any stretch, nor is it necessarily the most original pitch likely to have sounded through their corporate boardrooms. A sandbox superhero game based in an apocalyptic New York, where the end-game is to thwart a government conspiracy determined to experiment on its citizens? Lovely - why not? The narrative set-up is structurally sound; a safe, sturdy foundation to build on for the writers, while the tech side sees big improvements courtesy of the new Titanium Engine 2.0. Judging by the quality of the end result, it appears to have been worth the effort.
In an industry that grows increasingly reliant on remasters, few were worth complaining about, making the original versions preferable in most respects.
Not sure what happened with FFCC. They really bungled it big time. It's a shame too.
To this day, the Crystal Chronicles remaster still left me with a sour taste. I really wondered how Square reacted to the feedback.
I thought the Prototype games had terrible graphics even when they first came out. Pretty crazy that the remasters essentially got nothing in the way of visual upgrades. A resolution bump. Yay.
To me, this topic is pretty easy to answer as I recall laughing at loud when Bethesda announced that PPL on consoles (Xbox1 and Ps4) would need to buy Skyrim Special edition and it would be free for existing pc Owner because it was basically the same game at max setting.
I often gave this answers to numerous ppl who where happy about paying 40$ for cheap remaster that would have been free on PC by saying everybody wins PC players gets the upgrade for free because they never paid in the past for quick fix that a mod of graphics card could do and Consoles players get to pay because they love paying and defend the practice of paying (like the numerous I have a VHS tape of the movie why don't they give me a free DVD version).
So for me, any crappy Remasters that deserve to be on this list are the ones that only give a frame boost and resolution boost for a full-price experience from the previous generation. Now ill exclude compilations like Batman, Uncharted Trilogy, Bioshock Trilogy, etc. because they were actually giving you more than 1 game so I'll count them as a collection instead of remasters Nor should I included games that have complete remade graphics or add new playable elements (Metro 2033 Redux, Quake, Gears of War Ultimate)
Since there are too many games ill give some example that comes to mind: Heavy Rain Remaster, The Last of US remaster, God of War 3 remasters, Burnout Paradise city Remaster, Tomb Raider Definitive Edition. Baja: Edge of Control HD, etc.
Again my main complaint here (has it was last gen) is that these kinds of remastering are now free (called performance patches now) but were sold at a premium price despite having almost no work to put in.
Andrea Gennaro has released a HD Texture Pack for Prototype 2 that improves the textures of all the three zones (Red, Green and Yellow) of the game.
I can’t get it to work, I got the two HD packs and when I tried to run that Tex.exe nothing happens.
It's not rare for the hero to become the villain in video games. Luke Lube looks at five of the best good guys gone bad from Big Boss to Jill Valentine.
Don't understand why the 360 has so much screen tear. I thought the single grouped ram made tearing easier to eliminate, according to many other game comparisons. Also Also of note is that there's the runoff area (10% or so of an image is actually above screen, so you don't actually see it, even though it shows up in testing). Bummer that they didn't optimize to eliminate it.
Also the softening effect you will not really notice on your tv depending on your settings, should always be set to gamer and increase sharpness if needed.
Not used to seeing the ps3 version come out on top. At all... Good parity by activision I guess
ps3 version then