Inversion | Preview (Only SP)

"Numerous delays have a tendency to do one of two things for the expectations of gamers: break them down completely leading to the complete loss of faith in the project, or bolster consumers into believing that the game will be the greatest thing since sliced bread. The path that this takes usually results from the level of interest of the individual, the history of the development studio and the promise that the game initially showed. When it comes to something like Inversion, a game that never really seemed to capture the public imagination, it is seen as a matter of course. One way or another, it can’t be denied that more time usually results in a better game, so perhaps the fact that Inversion has taken so long to hit the market is a good thing." - Damien L,

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