20°
Submitted by Thrallia 1097d ago | opinion piece

Top Tier: With music as our guiding light, part 2

Grant Potter: "Some gamers like to identify with the avatars they are controlling. It’s only natural to want to play the characters that appeal to us. Not everyone gets a sense of accomplishment by just beelining it for the most powerful individuals. Some of us need the aesthetics to help make our choices and character themes tend to appeal to us emotionally invested gamers more than visual design.

Before jumping in, I’d like to note that character themes tend to be featured more prominently in games with larger casts of playable characters. It’s more common to see them in JRPGs and fighting games than in adventure or platforming games, where the game is more about the experience than it is the individual’s achievements." (Advance Wars 2, Advance Wars: Dual Strike, Culture, Sonic Adventure DX, Soul Calibur V, Street Fighter 2 HD Remix)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories

Star Wars Battlefront - Which side will you choose?

7m ago - Another Star Wars Day Special article on MGL This time our editor Cat looks at the potential of S... | PC
10°

PlayStation Plus PS Vita Recap Q1

14m ago - Do you ever wonder whether PS Plus is viable from a Vita only perspective? The Vita Lounge give t... | PS Vita
Ad

Do You Suffer From Open World Fatigue?

Now - The open-world format has become prevalent, is it too much? | Promoted post
30°

Assassin's Creed Chronicles: China Review | NGN

32m ago - NGN: I have a weird soft spot in my heart for Assassin’s Creed. I know Ubisoft has gone to the g... | PC
20°

Story of Seasons Review | IGN

33m ago - IGN: Despite the difference in its name, Story of Seasons is very much a Harvest Moon game in sp... | 3DS
30°

Ten Vita games you should be excited for

33m ago - The Vita Lounge Team looked at some of the upcoming titles for the PS Vita and give their thought... | PS Vita