IGN:It's time to admit that the brawler genre isn't very good anymore. It's a product of its time, an era where game design relied on a simple joy we enjoyed 25 cents at a time. Difficulty led to death, which made players pump more quarters into the cabinet, and then they continued walking, gut-punching, and turkey-eating on their merry way. Brawlers tended to not last very long, whether out of creative laziness, memory capacity, or the thirst for those delicious coins. As a result, the vivid memory of bashing bad dudes would last years and eventually foster nostalgia.