280°

Zelda's Final Smash Leaked and Shiek Confirmed

Zelda's Final Smash has been leaked. Her Final Smash is the Light Arrow. The reason we know this is not her B move is because the background around her is dark and she has the "Final Smash aura" around her entire body and bow. This means the move is not a special move. As said in a previous update, we wouldn't be reporting on any of the leak stories unless we had confirmation, but this seems like its real.

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gamercenteronline.blogspot.com
Marceles5948d ago (Edited 5948d ago )

"Zelda's four specials are listed on the front of the card as "Din's Fire, Nayru's Love, Farore's Wind, and Twilight Change."

Hmmm...staying with the same special moves. Too bad the article writer spelled "Sheik" wrong

mintaro5948d ago

hmmm, probably not obliged to say it but, that is an ulgy looking drawing

RecSpec5948d ago (Edited 5948d ago )

Those are the exact same moves as in Melee, minus the final smash. Hopefully they are a little bit different.

In other SSBB News, Olimar from Pikmin will be in the game, and Snake fires a grenade launcher from a helicopter for his final smash.

ChickeyCantor5948d ago

all characters should be different but i dont think they should change to much from the current fighters in melee.
elseyou have to adjust to much again.

50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

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game-grooves.com
Tetsujin675d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin675d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum675d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa674d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

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gamezo.co.uk
JSusie5801d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

860d ago
BrainSyphoned860d ago

Having to do a thing three times would make my list as #1

Jeriphro860d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned860d ago (Edited 860d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

860d ago
0hMyGandhi860d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro860d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola860d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck860d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel