Gaming Evolution writes:
"The single-player campaign could have been better developed or left on the development table because it doesn't do much for the overall performance or attraction of the game.
UT prides itself on epic deathmatches within immserive environments. Most of the environments involved within these modes (excluding vehicle based modes) are confined, but spaceous industrial complexes, that put you up against fellow friends or computer opponents. However, just like Halo 3's multiplayer mode, this is an acquired taste.
Gamers that aren't use to high-intense action won't find any enjoyment within any of multiplayer modes, or the single-player campaign. Whereas with fps lovers and UT vets, nothing beats the wall-jumping, side-dashing, double-jumping, and head-to-head weapon firing that creates memorable battles."