Submitted by DannyP 1259d ago | news

Bioshock Infinite director Ken Levine talks games writing with Uncharted writer Amy Hennig

Get an excellent insight into game design, thanks to a podcast featuring Irrational Games’ Ken Levine in conversation with Naughty Dog’s Amy Hennig. (BioShock: Infinite, Dev, Irrational Games, Ken Levine, Naughty Dog, PC, PS3, Uncharted Trilogy, Xbox 360)

Voiceofsoi  +   1259d ago
So glad Ken Levine doesn't actually think gamers have a false sense of entitlement. After his Mass Effect 3 comment I was a little put off, but when both Ken and Amy start talking about that comment he made, and the value of player feedback it made me smile. These people know their trade.
dark-hollow  +   1259d ago
game design is very interesting topic when you read deeply into it.

its those small details in games that nobody mention only with blanket words like "great gameplay" and such.

when you read into it, you will find that every little detail defines the whole experience.
how to make the game more interesting and intriguing.

like the epic soundtrack and soul effects when you just beat a dragon in skyrim, it feels more rewarding for the player.

game design is one of the most important things in video game making, but barely nobody mention it for the lack of knowledge or the words to describe it. most people feel the effects of good game design, but cant exactly describe it.
#2 (Edited 1259d ago ) | Agree(5) | Disagree(2) | Report | Reply
Trenta27  +   1259d ago
Both are brilliant people. I'm so glad we have people like them in the gaming world. They help make a balance for all the stupid that is in it. I hope the best for both of you, Ken and Amy.
Nac  +   1259d ago
Two of my favorite industry talents. Love their work and personal approach to design.

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