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Atomic: Tim Schafer interview – The frustrating aspects of working with publishers

Atomic: Legendary developer Tim Schafer talks about his upcoming visit to Melbourne’s Game Masters exhibition, Kickstarter and working with publishers.

"Well, publishers are not evil, they’re not bad; they just represent a certain purpose. They’ve come together to make money, and we all want to make money, but their main goal is a high rate of return on their investment, for their shareholders and for their bosses, and so they look at things from a more bottom-line point of view which is, ‘How much money can this game make?’"

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