"The amount of detail on the characters, from Taki's oni-headed shoulder pads to the motion of Yoshimitsu's knotted belt, was astonishing to see in motion. Not just in motion, but in very smooth framerates as well. But we'll take this moment to mention that Taki's DoA-style transformation is just as poorly done as it seemed during E3: absurdly massive breasts moving with absurdly exaggerated physics seemed a bit much for a Soulcalibur title.
It's still too early to call Soulcalibur IV; the team certainly has plenty of time to work on it. How well the single-player, character creation, and online systems will work are all open questions. But after our brief time with the game at CES, playing with a meager three fighters and two stages, we can't wait for more. "