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Submitted by -Mezzo- 393d ago | preview

Kotaku - The Big New Things in Crysis 3 are Deadly Bows and Nano Domes

Kotaku - When one thinks of this industry's true tech-driven developers, one doesn't have to think too hard. Count them on one hand—Id, Epic, DICE, Valve, and Crytek. When these teams reveal their games, the titles often feel more like tech demos than game demos. Last night in San Francisco, Ca., Crytek debuted Crysis 3, and it was very much like seeing a tech demo.

OK, it was a tech demo. (Crysis 3, PC, PS3, Xbox 360)

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pangitkqb  +   393d ago
I have enjoyed the Crysis series and played all iterations thus far. I know it's not everyones "cup of tea," but I love the strategy of combining suit powers to create an advantage.
CanadianTurtle  +   393d ago
Bro, I find it funny that you said "strategy." Because in Crysis2, you can literally go through most of the game cloaked, and yes I tried it.

Plus, I tried using strategy like "slamming cars" into enemies with a spartan kick, just like how they did in the trailer. But when I kicked the car, it would only push 2cm in distance. Why is it that the physics are so flawed in the real game, but not in the trailer?

The reason is that Crysis2 was just to advertise the CryEngine, and boy oh boy, did I ever fall for it. Crytek raped a good 40 bucks out of my wallet.

I tried liking the game, I really did. I tried to look at it from an open perspective, but its just a very average game. I can't believe it got 8's and 9's on review sites.
#1.1 (Edited 393d ago ) | Agree(1) | Disagree(1) | Report | Reply
LAWSON72  +   393d ago
It is sad this is true
Tyre  +   393d ago
It's not, i tried to not like it. But the game got me from the get go. Like it or hate it, it seems there is no in between for crysis. Same goes for art.
#2 (Edited 393d ago ) | Agree(1) | Disagree(0) | Report | Reply

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