GamesBeat: Crysis 3 first look: Bullets, bows, and the Big Apple (preview)

Set 24 years after the events of Crysis 2, Crysis 3’s New York City sags beneath over two decades of decay and utter ruin. CELL is in full containment mode, erecting a gargantuan Nanodome around the wrecked city as a means to quarantine the rampant virus outbreak introduced by the Ceph. Overgrown flora chokes avenues and buildings with a dense mire of twisting vines and massive trees. It’s a common sight for post-apocalyptic sci-fi — and a clear throwback to the franchise’s wilderness roots — but according to Rasmus Hojengaard, director of creative development at Crytek, it’s the climactic stage for the series’ crescendo.

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