There’s far more to Crysis 3 than at first meets the eye. Here, GamerZines discusses Crytek’s ambitions for Crysis 3 with the studio’s Director of Creative Development Rasmus Højengaard, including its experimentation with existentialism and philosophical theories, its new hi-tech meets lo-tech weaponry, and the team’s desire to create the best-looking game ever made.
and unfortunately, it was underwhelming.
And yes its the typical michael bay quick camera flashes showing us literally nothing but quick flashes of scripted action.
Wait for actual gameplay before proclaiming this game good or not.
You run around and shoot things.
That's 90 percent of it.
Yes but its how the game allows you to run around and shoot things and how it allows you to interact with your environment and enemies/friendlies which seperates the good from the bad.
Thats like saying Halo + Crysis are the same thing which obviously they are not lol.
When MGS5 comes out I want to see you say the same thing.
Halo is better because of my nostalgia.