40°
Submitted by Patricia 1169d ago | article

Soundscapes – Music can ruin everything

"Music is powerful. It can tell you what type of game you’re about to play, whAT time its set in and the intensity you can expect from the gameplay before you see any visuals on screen. Great music can be enough to carry an entire game experience that otherwise would’ve been perceived as tedious by the players, like with some JRPG games. It can also undermine the entire game experience if used incorrectly. This is easily demonstrated in Crysis, where the music isn’t designed for the kind of game that Crysis actually is." (Crysis, PC)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Gigantic action: There’s something for everyone in Motiga’s free-to-play title

15m ago - Motiga talks player choice, freedom, and fairness in its upcoming free-to-play title. | PC
30°

.PXL Review - iPads Will Be Broken | Grab It

25m ago - Grab It: "As far as profanity-inducing, frustratingly difficult, one-tap endless runners go, .... | iPhone
Ad

At a Glance: Kitfox Games

Now - Kitfox Games is an Indie studio out of Montreal comprised of five people from different countries with their own strengths and talents. With their... | Promoted post
30°

Final Fable Review: Hardcore Droid

26m ago - Hardcore Droid - Remember movies like Transmorphers? Back in the days before online streaming, wh... | iPhone
30°

Pneuma: Breath of Life (PS4) Review - Push Square

26m ago - Push Square: "With fantastic dialogue, beautiful graphics, and some truly innovative puzzles, Pne... | PS4
30°

Gamerant | 'Batman: Arkham Knight' Review

42m ago - Gamerant Needless to say, anticipation for Batman: Arkham Knight was high going into its June... | PS4