Submitted by Patricia 1265d ago | article

Soundscapes – Music can ruin everything

"Music is powerful. It can tell you what type of game you’re about to play, whAT time its set in and the intensity you can expect from the gameplay before you see any visuals on screen. Great music can be enough to carry an entire game experience that otherwise would’ve been perceived as tedious by the players, like with some JRPG games. It can also undermine the entire game experience if used incorrectly. This is easily demonstrated in Crysis, where the music isn’t designed for the kind of game that Crysis actually is." (Crysis, PC)

Add comment

You need to be registered to add comments. Register here or login
New stories

One Piece: Pirate Warriors 3 - Play Time

16m ago - Chalgyr's Game Room writes: This is more about the watching than the reading, but PY has a new... | PS4

Why 2K chose New Orleans for Mafia 3, plus four Districts and Music discussed

19m ago - Games have a way of bringing to life a time and place like no other media can, and in the upcomi... | PC

MoreConsole takes on Destiny: The Taken King

Now - MoreConsole's rag-tag band of guardians finally make it to the Oryx's ship...but can they make it out alive? | Promoted post

5 Amazing Free-To-Play Online Games

21m ago - Gaming can be an expensive proposition, whether we're talking about upgrading your PC to meet the... | PC

Dark Souls III PS4 Beta Client Goes Up on PSN, Then Gets Pulled Down

24m ago - A little earlier today the Dark Souls III PS4 beta client went live on the PSN. It was a little s... | PS4

How Battlefront gets Star Wars right

28m ago - VideoGamer: "Star Wars Battlefront has its share of problems, but it nails the appeal of the fran... | PC
Related content from friends