GamingUnion: "It's interesting how well received Crysis 2 was, and yet at the same time there was still that little bit of disappointment that loomed over it. It wasn't the graphics and gunplay, as both aspects of the game received universal critical acclaim. No one had anything bad to say about the representation of Manhattan either, the only criticism there being towards its vague similarities to the 'modern day war' scenarios that Call of Duty is infamous for. The problem was choice. After all, fans of Far Cry and the original Crysis fans were waiting for another opportunity to roam a detailed sandbox of destruction. Crysis 2 was good, but it was also linear, which is what makes Crysis 3 so incredibly exciting. The possibilities are truly endless - they can right that wrong."