GR's DeShaun Zollicoffer writes:
We're back with another episode of Geek Revolt Presents: The Weekend Uprising. On this episode we discuss Halo 4, God of War: Assention, the new Dishonored trailer, Crysis 3, the Playstation Nasne, and how to kill the used game market -- the right way. Plus we'll share a few of our E3 2012 theories.
Battlefield Bad Company 2, Dead Space 2, Crysis 3, and a handful other EA games have finally had their online services shut down.
I had no idea that Bad Company 2 was still running, and only now that I know, I want to jump on! 😥
BF1943 is the only online MP game that I was genuinely interested in. Been playing since launch 14 years ago. Hate that I couldn't put in as much time to play as I'd hoped for during the final week.
Dead Space 2...... I wasn't even aware that had multiplayer. Nevermind that it was apparently one of their best multiplayers!
Dead Space 2 multiplayer had been hanging on for years - I'd boot my PS3 up to see some familiar names in lobbies. This will definitely be missed!
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
It’s a shame, really, that so few games have “borrowed” Dishonored’s Blink – in the right hands, such a power could be game-changing.
There was a small game called Aragami that “borrowed” the blink, that was a good game.
Unfortunately I heard the sequel wasn’t good so I stayed away from trying it out.