Microsoft’s Kinect motion-sensing system is making its way into hardcore games, but not in the way everyone thought. The Elder Scrolls V: Skyrim, one of the hottest-selling games from the fall, will exploit the voice-recognition feature in Kinect so that you can more easily navigate through the game’s complex interface. And you can cast spells more easily by shouting them.
The Kinect retrofit is an interesting way to keep fans occupied with the game, and it is an interesting experiment with how games could be built in the future, with voice recognition designed into them from the very start. Pete Hines, vice president of marketing and communications at game publisher Bethesda Softworks, showed off the interface in an interview with GamesBeat last week.