Play Vault's Dominic:
"I’ve been playing first-person-shooters for a hell of a long time. So long in fact, that I still call them ‘corridor shooters’, which manages to make me sound like I’m bearded, balding and middle-aged (which I’m thankfully not, at least not yet). As a long standing junkie for the genre, I’ve been there from the early days when Doom and Quake redefined the world of digitised violence, to the mind-screwing genius of Rare’s Goldeneye 64. I’ve fought with Nazi’s in Medal of Honor, snuck and slashed as Riddick and free-run my way around a glistening utopia with Mirror’s Edge. But now that Call of Duty and Halo stand triumphant atop the slayer match that is the FPS genre, where can FPSs go from here? Can developers still innovate in such a specific medium of gaming? Or is the future of shooters a series of map pack downloads and re-skinned weapons?"