1UP, Jeremy Parish- "The Zelda franchise isn't without its hang-ups these days, but I don't think loosely indicated connections that only super-fans care about are the culprit. The problem isn't its narrative continuity but rather the sameness of the series' mechanics.
More than any other factor, the one thing that can make playing a Zelda game feel like a chore to me is the fact that, ultimately, I'm going through the same steps to do the same things every time. I appreciate that Skyward Sword tried to mask this over by dressing up the series' formula in the appearance of different steps, but beneath that façade it was all essentially the same as any other game in the series.
Like a lot of Nintendo franchises, I think Zelda is hung up on its specifics -- on a process of advancement perfected in the 16-bit era. Metroid has the same problem. You're always collecting the same tools, using them in the same basic ways to solve the same basic navigational puzzles and battle the same basic enemies."