NowGamer - Harvey Smith feels more and more like a less celebrated Ken Levine. Both have worked on classic videogame series, the instalments of which lurk in the mechanically complex past of the PC’s classic FPS heritage.
While Smith and Levine both worked on System Shock, that series was the one the Irrational founder chose to reboot for a more accessible console legacy.
Smith, on the other hand, seems to have chosen his work on Thief as an entry point. Perhaps he feels like more authentically replicating the involved, stealth-based style and unforgiving, gothic mood that characterised that series, rather than pandering to traditional FPS tropes in the way that allowed BioShock to really make its name on console.