One might have expected a game called Skyward Sword, with a story that started on a floating island, to have a dense and well-developed sky world.
Though the combat system is like nothing I have experienced before (Redsteel 2 is probably as close as it gets).
The whole game was pretty disappointing.
The entire game was amazing
They made a 35 hour game and bloated it with 25 hours of fetch questing. Laziest Zelda game in my opinion and a let down.
Sort of like over half other rpgs in life.
I would totally agree, but you cant really consider Zelda an RPG at this point in time. and because its not as in depth as an RPG the bloat becomes more annoying much sooner.
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