GameXplain: "With the upcoming release of the Wii U, Nintendo is going to be trying hard to win back the spotlight for intuitive gameplay that the Kinect has been slowly siphoning off one dance title at a time. We’ve seen tech demos for Zelda and Mario, among others, and it's looking like in some games the controller’s screen will essentially replace the pause screen. Instead of pressing Start to interrupt your gameplay just so you can access your inventory or your map, you’ll look down and interrupt your gameplay to do it. Maybe it’s just me, but that seems like a waste of a lot of time and money. The Wii U’s new controller isn’t a piece of crumpled parchment for Link to lug around and fish out of his pocket every time he should’ve taken that left at Albuquerque. It’s a sophisticated touch screen control panel -- now, where have I seen some sophisticated touch screen control panels?
On the bridge of the USS Enterprise, for one."