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Submitted by truepcgaming 1396d ago | interview

Waveform Interview (TruePCGaming)

Ryan Vandendyck (pictured above with composer, Scott McFadyen) from Eden Industries spoke to TPG about developing his first PC title, Waveform. You will read about how a doodle became a game, the difficulties in marketing and system configurations, thoughts on DRM and piracy plus more.

"As someone who is personally in debt financially after making the game and having invested about 6000 hours over 3 years in its creation, when I see people pirating the game it hits home in a very real way." (Dev, Industry, PC, Tech, Waveform)

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