80°
Submitted by truepcgaming 1202d ago | interview

Waveform Interview (TruePCGaming)

Ryan Vandendyck (pictured above with composer, Scott McFadyen) from Eden Industries spoke to TPG about developing his first PC title, Waveform. You will read about how a doodle became a game, the difficulties in marketing and system configurations, thoughts on DRM and piracy plus more.

"As someone who is personally in debt financially after making the game and having invested about 6000 hours over 3 years in its creation, when I see people pirating the game it hits home in a very real way." (Dev, Industry, PC, Tech, Waveform)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

I Locked Glitch Games’ Simon Pearce and Graham Ranson In a Room to Discuss “Forever Lost”

28m ago - Appunwrapper writes: "I started a new series recently here on AppUnwrapper, where I interviewed S... | iPhone
40°

Worms WMD coming in for a landing early 2016

1h ago - Gameplay trailer from Gamescom shows Team17's new strategy game - and its new additions - in action. | PC
Ad

Win a Pro-Painted Ghorgon!

Now - Turbo Tape Games is pleased to announce a contest for an exclusive Ghorgon miniature hand-painted by Dave Taylor! | Promoted post
40°

How Could Mass Effect Be Adapted Into A Movie?

2h ago - Overmental: Bioware struck gold with the Mass Effect series, delivering a setting and characters... | Culture
40°

Camelot Unchained: Reached Stretch Goal, Introduced 'Stealth Unchained'

2h ago - After smashing through their last stretch goal, Camelot Unchained add a new one. | PC
40°

Steam Weeklong Deals has 141 Steam Games on Discount

2h ago - SteamFirst: Steam Weeklong Deals makes its Monday return with 141 discounted Steam games! Pick... | PC